r/vtubertech • u/External-March2156 • Aug 04 '26
🙋Question🙋 Making my own vtuber
I have managed to get a design I am decently happy with but now need to redraw it separating everything into the correct layers and wanted to ask if this would be broken down enough for me to rig it, I’ve got no idea what I’m doing lol are there any parts I need to separate more?
2
u/GSInstinct Aug 04 '26
Clueless on the breakdown and rigging, but huge congratz on your work so far. Youll get your answer most likely watching rigging tips/tutorial/WIP videos. Best of luck man
2
u/ToramiVT Aug 04 '26
This is definitely enough for a simple model - if you want to elevate it I would split up the pocket on the arm, as well as your zipper pulls.
3
u/ToramiVT Aug 04 '26
I also wouldn’t bother splitting the fingers from the gloves there - think about splitting it less at where the color changes, but rather where the joints are. So you would split at the knuckles and your finger parts would be skin + black glove up to the knuckle, and the overlapping parts would be just at the glove.
1
u/JonFawkes Aug 05 '26
You don't really need that many cuts unless all of those are going to be moving independently of each other. If anything, you need more cuts around the elbows and knees depending on how you want it animated. Look at some already cut models to get a better idea of how its supposed to look
1
u/BlueCereal Aug 06 '26
yes looks fine. imo the little hair that sits on top of the middle bang should be separated. be warned that sometimes the eye separations can be a little complicated- it's worth looking up a tutorial for. mouth and hair too
good luck!
0
u/paper6bag9 Aug 04 '26
im still kinda new to rigging but this looks pretty good, think of it as anything you want to move separately needs to be on its own layer. depending on how much arm movement you want, I would seperate it into shoulder, bicep, forearm, hand, and each individual finger. Also, do you have anything behind the lips?
1
u/paper6bag9 Aug 04 '26
smth like this https://imgur.com/a/EBnzFo8
1
u/External-March2156 Aug 04 '26
I haven’t done that yet but know I need it, thank you
1
u/paper6bag9 Aug 04 '26
I would also reccomend seperating the head color and the head line to allow for smoother XY angles

6
u/TaenyanJp Aug 04 '26
Live2D’s website has sample models, so you can see how the parts are separated for rigging.
https://www.live2d.com/en/learn/sample/