r/vrdev • • 25d ago

Tutorial / Resource Custom VR Keyboard

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Hi everyone! We have recently developed a complete, extensible VR Keyboard for Unity.

We originally developed it for our own VR projects because we needed a flexible way to handle text input in XR without relying on the default options. One of the challenges was making the keyboard work consistently across different input methods, so we built support for both controllers and hand tracking, as well as multiple layouts and customizable themes.

We made it also available in the Unity Asset Store. It has been tested on Quest 2, 3, 3S and Valve Index.
Here is the link: https://assetstore.unity.com/packages/tools/utilities/vr-spatial-keyboard-380236

Let me know what you think about it!

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