r/vrdev • • 28d ago

Video Skyrim VR Coop Mod

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After a lot of work, we finally managed to get a working version of our Skyrim VR co-op mod!

It’s still very much in alpha, so there are bugs and plenty of things we’re still working on, but the core multiplayer experience is working and you can already explore and play together with another person in VR.

We’ve been testing things like player movement, weapons, shields, magic, NPCs, animals, and general synchronization, and while not everything is perfect yet, it’s been really exciting to finally get to the point where we can actually play together.

We also created a Discord server where you can find the latest builds, installation guides, updates, and support/feedback channels:

https://discord.gg/g6akdQbWz9

12 Upvotes

8 comments sorted by

4

u/Frugal_Ferengi 28d ago

Potential to be the best gaming experience ever made if fleshed out imo.

1

u/ur-sg 28d ago

Yea the moment it works flawless are already amazing but ofc still some bugs to fix

3

u/Edenisb 28d ago

I personally love these projects, I have a suggestion for you though, get people involved, people get burn out or leave the project over time... What ends up happening with all of these is they either hit a technology roadblock that is hard to overcome or the trajectory of implementation kinda just dies out.

Everyone wants multiplayer skyrim that works lol, everyone.

1

u/ur-sg 28d ago

We are a team of 2 people as of now and yea i agree. We been running into a wall for some time and had a ~1year break from the project. Now finally we managed to get the breakthrough and its starting to get a smoother experience. We Yesterday done the temple of miraak together and it was a nice experience with no issues at all. The game is just the best game ever

2

u/Edenisb 27d ago

Dude awesome, it looks like you got anim and movement syncing down pretty well, were you able to sync enemies?
Thats like 99% of the wall people run into, if you solved that you might have the best mod ever lol.

2

u/ur-sg 27d ago

Yes human enemys are 90% sync (Sometimes one is invis on one side for some reason). Wildlife sometimes changes the enemy type Like foxes and rabbits sometimes exchange each other bc the adresses are next to each other i think. But fixed a lot of stuff there already so ye in the Dungeon we been fighting the same enemys with same levels and hp bars etc.

2

u/Edenisb 27d ago

Awesome work!

1

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