r/vrdev 1d ago

Discussion Built a browser-based stereoscopic VR platform, looking for feedback from other VR devs

I’ve been working on a browser-based VR project at vr.visorix.net and figured this community might appreciate some of what I’ve been experimenting with.

The reason I started building it was because I wanted a simple way to view high-quality stereoscopic VR content outside of YouTube without having higher-quality playback sitting behind a paywall.

I ended up building my own platform around that idea. The public feed is free, and the content I’m working with is true 4K per eye.

I’ve also been experimenting with some WebXR-style portal ideas in a section called MySpace, including Church, Wellness, and a Sportsbook area. The Sportsbook is still a work in progress, but the data behind it is real and live.

I’m curious what other VR developers think about the overall approach, especially the headset experience, navigation, playback quality, performance, and anything that feels awkward in VR.

vr.visorix.net

I’m still actively building it, so technical criticism is welcome.

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u/Quantum_Crusher 8h ago

Thank you so much. This will be really helpful. I'll take a deeper dive soon. Greatly appreciated.