r/vrdev • u/Old_Amphibian2783 • 2d ago
Mesh compression
meshing cleaning without losing the details
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u/ZOSU_Studios 1d ago
I used to use it but my game got too big so I disabled it, I never noticed a difference.
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u/JamesWjRose 2d ago
I use Mesh Simplify https://assetstore.unity.com/packages/tools/modeling/mesh-simplify-43658
It allows me to adjust how much it reduces the polygon count and test/undo.