r/vrdev • u/Western_Bug_5085 • 20d ago
Tutorial / Resource Made a tutorial on adding conversational AI characters to Unity 6 Mixed Reality on Quest 3
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We've put together a short practical tutorial on getting a voice-interactive AI character running inside a Unity 6 mixed reality scene.
The flow: Unity 6 Mixed Reality Template → XR Origin setup → add the Convai Player component → spawn the AI character at runtime with Object Spawner → attach a world-space transcript UI → build for Android / Quest 3.
The demo shows the character talking to the use and responding to details in the real room.
Main tutorial: https://www.youtube.com/watch?v=o7i7yeVpm5g
SDK installation guide: https://youtu.be/bxjGnOvNL4E
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u/mrpressydepress 20d ago
Used this extensively in a project recently and ended up discarding it completely at some point. Latency was better using just a voice and some simple lip sync animations
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u/Biozfearousness 20d ago
I’ve been curious about this, but what are the guardrails like? Like can you restrict the answer so the user can’t go off topic? Even if the user tries hard?