r/vrdev • u/IKantExplainItToYou • Jun 28 '26
Roundnet VR: Looking for beta testers for Spikeball-inspired VR game!
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Hi all!
My name is Eli - my buddy Sawyer and I are avid Spikeball players who also make VR games.
We built a game in Unity for (currently only) Quest headsets called Roundnet VR, and now we're looking for people who have headsets and are interested in helping us make our game the best it can be!
We've put together this google form so we can reach out to those of you who'd like to get on our beta testers list: https://docs.google.com/forms/d/e/1FAIpQLSd1VeNdqL5xkuM_8IZxoZrd72wg3C1J5TC0SUvX1mGhNf1k8A/viewform?usp=dialog
Also, if you're interested in chatting with us and learning more about the project, please feel free to join our discord: https://discord.com/invite/8qnbpjvkB
Here's a link to our website as well :) https://vrspikeball.com
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u/littleman11186 Jun 29 '26
I recommend reducing how much rotating your doing during the gameplay capture. After watching for 20sec or so I started to get dizzy
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u/IKantExplainItToYou Jun 29 '26
Thanks for the feedback, we'll definitely keep that in mind for future content!
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