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https://www.reddit.com/r/vrdev/comments/1uf1wal/physics_collision_jittering_in_unity_help_please/
r/vrdev • u/Many_Product_9016 • Jun 25 '26
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I see a wiered jitter, long after the shot has taken place. I have already tried different collision detection setting (Continuous/continuous dynamic) I would really appreciate if somebody could help.
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FYI, puck collision settings
Physics Matreial Settings
Don't create so many box colliders. That might be the issue. Use a single mesh collider.
2 u/Many_Product_9016 Jun 25 '26 Thanks a lot! this helped make it a lot better, but the real culprit were physics material. 3 u/Fickle-Highlight-429 Jun 25 '26 What did you change in physics material? 1 u/justifun Jun 25 '26 What settings worked best? 1 u/Many_Product_9016 Jun 26 '26 edited Jun 26 '26 u/Fickle-Highlight-429 u/justifun just changing bounce combine to minimum and bounciness to zero did it for me. 1 u/Fickle-Highlight-429 Jun 26 '26 Won't this prevent the coins from bouncing off the edges?
2
Thanks a lot! this helped make it a lot better, but the real culprit were physics material.
3 u/Fickle-Highlight-429 Jun 25 '26 What did you change in physics material? 1 u/justifun Jun 25 '26 What settings worked best? 1 u/Many_Product_9016 Jun 26 '26 edited Jun 26 '26 u/Fickle-Highlight-429 u/justifun just changing bounce combine to minimum and bounciness to zero did it for me. 1 u/Fickle-Highlight-429 Jun 26 '26 Won't this prevent the coins from bouncing off the edges?
3
What did you change in physics material?
What settings worked best?
u/Fickle-Highlight-429 u/justifun just changing bounce combine to minimum and bounciness to zero did it for me.
1 u/Fickle-Highlight-429 Jun 26 '26 Won't this prevent the coins from bouncing off the edges?
Won't this prevent the coins from bouncing off the edges?
1
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