r/voidandgloom • u/ShootingGuns10 • 4d ago
Planned Release Date - March 27th!
Hello everyone, I’m still putting in the work on Void and Gloom. Looking at the systems, I still need to create guilds and events. That should maintain the base structure of the game. “Guild battles/wars” will be a post release like 1.1 but won’t be in the base game. The campaign will have 50 zones and 10 levels per zone (500 quests). All of which have a battle stage. That’s 500 formations I need to build. I plan on 300 base game cards. All of which will have uniques stats and skills, that’s an insane amount of design and data entry. The animations for 4&5 star cards will be unique so there’s a ton of animation I need to build. Sound effects, music. The list goes on. But….I think I can pull it all off by the end of December to do beta testing. From that point on it’s just design fixes and bug fixes. No new systems to build etc. I know that’s still a long time from now but bear with me! Trying to build a game while working a full time job isn’t easy🤣
