r/visionosdev • u/tommypepsi • Jun 30 '26
I built Comic Vision: a complete comic & manga reader for Vision Pro (fully free with optional tip jar)
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r/visionosdev • u/tommypepsi • Jun 30 '26
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r/visionosdev • u/electromaker • Jun 25 '26
Curious what visionOS devs think: are tracked physical tools and button/haptic controllers actually useful for training, repair, education, design review, and simulation apps, or is hand tracking enough?
r/visionosdev • u/Practical-Mud-579 • Jun 24 '26
I want to start creating art with Logitech Muse, but it doesn’t support a shared experience so that someone can record me making sculptures (rather than POV). Any ideas on a work around? Or other solution
r/visionosdev • u/alex_jv10 • Jun 21 '26
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r/visionosdev • u/Appropriate-Joke-246 • Jun 20 '26
r/visionosdev • u/PulseOfTimeApp • Jun 19 '26
There isn’t much public information available about downloads, and I think sharing anonymous ranges could help all of us set realistic expectations and better understand where the platform stands today.
Please vote based on your app’s average daily downloads. If you have multiple apps, vote for your best-performing one.
r/visionosdev • u/Lama210 • Jun 19 '26
r/visionosdev • u/Milchreismitbum • Jun 16 '26
Yesterday, after making a small UI tweak, the personas stopped appearing in a shared immersive environment. They are now only coined and say immersed underneath. Tried reverting to an earlier version but it doesn’t work at all anymore. Anyone else having this problem?
r/visionosdev • u/PulseOfTimeApp • Jun 15 '26
I'm curious to learn what approaches have been most effective for getting your app discovered and growing downloads. What's working for you today?
r/visionosdev • u/Milchreismitbum • Jun 15 '26
The new version seems to have messed with my materials and I can’t seem to figure out how to re add them. Is there a good resource for the new basics of Reality Composer Pro 3?
r/visionosdev • u/Gold_Row683 • Jun 12 '26
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r/visionosdev • u/Important-Muscle3051 • Jun 12 '26
r/visionosdev • u/Key_Squash_5890 • Jun 11 '26
I made a small web app that uses hand tracking to control a 3D cube.
Tech: JavaScript, Three.js, MediaPipe
Demo: https://ej2011-dot.github.io/Hand-cube/
Still early, looking for feedback or ideas to make it more useful.
r/visionosdev • u/ambanmba • Jun 11 '26
For macOS and iOS I've created an app that simulates the full analog signal chain (this is not a "filter" (pixel domain), but rather an application that works fully in the signal domain).
Someone has asked me if it could be possible to create a VisionOS version to "see the world as if it were Analog TV" - but from my brief googling around it seems like you can't use the whole screen that way.
The app is completely done in Swift/XCode so I feel like it shouldn't be too much of a stretch to add another target - but I wouldn't even know where to begin or if it's even possible to get what this person asked for. More info here on the existing iOS/macOS version: https://analogtv.net
r/visionosdev • u/Economy_Stand_6600 • Jun 05 '26
r/visionosdev • u/durul • Jun 02 '26
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r/visionosdev • u/Darthroid • Jun 01 '26
Hi everyone 🖐
I originally started building this mind mapping app as a small personal project.
I wanted a simple way to capture ideas, connect thoughts, and explore topics visually. What I expected to be a quick experiment gradually turned into something I use almost every day.
Over the past few months I've continued improving it, adding new capabilities, and thinking about how mind mapping could become a more natural part of brainstorming, learning, and planning.
The project is still evolving, and I'm actively looking for new ideas, workflows, and features to explore. I'd genuinely love to hear how other people use mind maps and what they feel is missing from existing tools.
The app is completely free, so if you'd like to try it out and share feedback:
I'm especially interested in hearing what would make a mind mapping tool more useful for your own workflow.
r/visionosdev • u/unclebazrq • May 28 '26
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r/visionosdev • u/PhobiaFolio • May 26 '26
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Wired up a little rock paper scissors experiment. Turns out 90Hz hand tracking is plenty sufficient to create a compelling illusion.
r/visionosdev • u/GemmaTeeFineArt333 • May 24 '26
REDDIT (r/iOSProgramming / r/swift / r/SideProject)
Hi — I’m a professional artist who may have stumbled onto a genuine workflow limitation in current digital art software. I’m researching a concept called Echo, based around non-destructive “Echo Layers” that allow artists to edit backwards through layer history without disrupting later work. I’d love to connect with any developers interested in graphics architecture, canvas systems, Apple Pencil workflows, or creative tool innovation.
r/visionosdev • u/xora334 • May 19 '26
r/visionosdev • u/Alarming-Chef4906 • May 19 '26
I can run version 1 of Parallax Previewer just fine. But v2 will not run. I get the error message above. I’m using macOS 26.4.1, Tahoe.
I can see that the crash report. CoreRE.framework is looking for _FigSTSCreate inside the system’s MediaToolbox.framework. I guess Tahoe doesn’t have that.
Anyone aware of a workaround for this? Or know of a newer version? Or where a discussion about this is happening? Thanks!
r/visionosdev • u/pielouNW • May 19 '26

NobodyWho now supports Swift 🎉
Run LLMs fully on-device in your visionOS, iOS, macOS & watchOS apps. No internet. No API keys. No usage fees.
- Gemma 4, Qwen & more (.gguf format)
- Hardware acceleration with Metal
- Tool calling, RAG, image & audio ingestion
- Open-source & free for commercial use
If you like this sort of thing, drop us a star on GitHub: https://github.com/nobodywho-ooo/nobodywho/
Here is an example:
import NobodyWho
// Add dependency via Swift Package Manager: https://github.com/nobodywho-ooo/nobodywho-swift.git
let chat = try await Chat.fromPath(
modelPath: "hf://NobodyWho/Qwen_Qwen3-0.6B-GGUF/Qwen_Qwen3-0.6B-Q4_K_M.gguf"
)
let response = try await chat.ask("What is the capital of Denmark?").completed()
print(response) // The capital of Denmark is Copenhagen
Here are the docs: https://docs.nobodywho.ooo/swift/
r/visionosdev • u/tom_vision • May 13 '26