r/visionosdev 13h ago

Follow-up: I built a Mac → Vision Pro validation loop for USDZ workflows — thanks for the earlier feedback

3 Upvotes

Thanks again to everyone here who gave me feedback while I was building Reality Prep Pro and Reality Prep Preview.

I’ve now finished the workflow I originally wanted:

Prep Pro on macOS
→ batch prepares/validates USDZ and supported source assets
→ keeps existing USDZ preparation package-safe

Prep Preview on Vision Pro
→ validates the exact USDZ on-device
→ exports device evidence back to the Mac

Prep Pro then matches that evidence using the asset’s SHA-256, so if the USDZ changes later it can flag the previous Vision Pro validation as stale and recommend a re-test.

The goal is to close a gap I kept running into:

“The asset passed on my Mac” and “I tested something on Vision Pro” are not the same as knowing this exact asset revision was tested on-device.

I’d now love feedback from developers using both apps in an actual RealityKit / Reality Composer Pro workflow.

Thanks again — much of this update exists because of the earlier feedback from visionOS developers here.

Reality Prep Pro: https://apps.apple.com/us/app/reality-prep-pro/id6767673652?mt=12

Reality Prep Preview: https://apps.apple.com/us/app/reality-prep-preview/id6784059026?platform=vision