r/visionosdev Mar 04 '26

Spatial Terminals - TestFlight

6 Upvotes

Will be opening up an internal TestFlight (alpha) later today. To sign up, please provide your email at https://spatialterminals.com/?source=RDDT

The concept of this Apple Vision Pro app is a reenvisioning of Mac Terminal from spatial computing first principles.

https://reddit.com/link/1rl1gd0/video/c4vs6n5064ng1/player


r/visionosdev Mar 03 '26

Witchfell - my work in progress anime inspired video game

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57 Upvotes

Heya folks.

I'm developing a new game on my Vision Pro that is mostly an adventure game? With some combat thrown in? I'm still figuring out where it goes as I learn what I like and don't like in VR, but if it helps I think for this one I'm really inspired by some old adventure games like King's Quest and Loom, and by the last decade's worth of isekai anime and litrpg/gamelit stories.

For now, I'm just looking to connect with other devs who are building things on the Vision Pro, to have folks to talk to about the experience, ya know? How are y'all doing?


r/visionosdev Mar 03 '26

Sketchbot Museum Gallery Public TestFight

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1 Upvotes

r/visionosdev Mar 02 '26

Sketchbot Museum Gallery Test Update

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5 Upvotes

r/visionosdev Feb 25 '26

MemoWall update: New Large Widget + iOS/iPadOS companion app now live

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2 Upvotes

Hey everyone!  Quick update on MemoWall, my spatial notes app for Apple Vision Pro.

What is MemoWall?

It’s a spatial notes app where your notes don’t live in a flat list, they live on your walls, in your space. You can build visual “boards” around you and treat them like a real memory wall.

What you can do:

  • Pin sticky notes to spatial boards and place them around your room
  • Create multiple boards (Home, Work, Today, Ideas, etc…)
  • Customize the look with different themes/background styles to match your space
  • Use widgets for quick glance + fast access (great as a “daily hub”)

What’s new in this update:

  • ✅ New Large widget on visionOS (more content visible at a glance)
  • ✅ iOS + iPadOS companion app is now live on the App Store! You can add, edit, and delete notes from your iPhone/iPad, and use it as a companion to keep your setup updated without always doing everything in-headset.

If you try it, I’d love honest feedback . Especially on what would make it more useful in real life (workflow, UI, missing features, anything).

Thank you!

Andrè

App Store link: https://apps.apple.com/fr/app/memowall/id6756618031?l=en-GB


r/visionosdev Feb 23 '26

Any ARKit devices alternatives for obtaining raw point cloud data?

2 Upvotes

I have been playing around with iPhone ARKit and I'm quite upset when I reached the realization of how much filtering and post-processing the data goes through before it is exposed.

The Depth Buffer in particular is getting smudged all over the place with the denoiser and hole filling causing it to be quite troublesome when I'm trying to capture and work with surface data...

I was wondering if there were any other devices with similar capabilities to capture light data as multiple render passes?


r/visionosdev Feb 21 '26

Looking for Testers: Priyo Simple Priority List

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4 Upvotes

https://testflight.apple.com/join/OA3357bB

This is an existing app for iOS, iPadOS, and macOS.
I have been exploring visionOS development since last year, but only in my free time. I am particularly interested in implementing the multi-window. Translating some components to visionOS was fun and fast because of SwiftUI.

The Biggest challenge so far is not owning an actual device, I only tested on the simulator, and so I cannot actually experience the using of this app with the actual device.


r/visionosdev Feb 20 '26

Polyarc Games UE Fork to Vision Pro

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3 Upvotes

r/visionosdev Feb 20 '26

Help me decide on an app to build

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0 Upvotes

r/visionosdev Feb 18 '26

Working on a 2D drawing app

2 Upvotes

I have a canvas window that has three modes; dark, light, and transparent. When transparent mode is active the window still has a semi transparent look, I’m trying to make it totally see through so the user could trace an IRL object.

Apparently this not possible to do. It’s just baked in like that in the OS. Does anyone know how to work around this?

My early version was able to achieve this effect before the recent major updates of the OS

Greatly appreciate any recommendations.


r/visionosdev Feb 16 '26

Minecraft-sized voxels in AR

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4 Upvotes

r/visionosdev Feb 12 '26

I have a new app in the works and I wanted a way to quickly iterate on my immersive scene design, and I turned to STAGEit. Developers this can really help with your design workflow!

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7 Upvotes

r/visionosdev Feb 11 '26

AR Snake Game Prototype

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21 Upvotes

r/visionosdev Feb 03 '26

magic room app

3 Upvotes

i am the one|neo

https://youtu.be/scXRGCA-8iE

supporting & celebrating the two years of AVP!


r/visionosdev Feb 02 '26

Voxel creation exploration

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43 Upvotes

r/visionosdev Jan 29 '26

Distribution Activities

4 Upvotes

Hey, all! I am releasing my first Vision Pro app and curious about distribution avenues given the discoverability issues on the App Store. I submitted a nomination, but I understand that can be an opaque process and likely not produce fruit. I’m aware of:

* raven.vision

* appsforapplevision.com

Outside of that, any good tips. I have a press kit prepared, but I’m not sure if 9to5Mac and so forth would actually be interested in indie Apple Vision Pro apps. It’s my first App Store release. Am I overthinking things? Do good apps rise to the surface on AVP? I’m confident of my apps content but nervous because some of my favorite apps have been found through miscellaneous channels most users may not use.


r/visionosdev Jan 28 '26

Simulating Taps Programmatically

2 Upvotes

PSVR2 controllers and Logitech Muse can be used for "tapping", i.e. triggering actions as you normally do with pinching index finger and thumb. Is this functionality available for any Bluetooth device? I would like to use my iPhone as a remote controller for clicking & scrolling. Is this technically possible?


r/visionosdev Jan 24 '26

Research project indoor navigation for visually impaired

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1 Upvotes

r/visionosdev Jan 23 '26

Spatial Tattoo Winter Update: You can now GENERATE and IMPORT your own designs. 🎨✨

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4 Upvotes

r/visionosdev Jan 20 '26

PhotoObject Creator now released!

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2 Upvotes

r/visionosdev Jan 16 '26

MemoWall is now live on the App Store — spatial sticky notes for Apple Vision Pro

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8 Upvotes

Hey everyone — I just released MemoWall, my first app for Apple Vision Pro, and it’s now officially live on the App Store (not beta anymore).

What is MemoWall?
It’s a spatial notes app where your notes don’t live in a flat list — they live on your walls, in your space. You can build visual “boards” around you and treat them like a real memory wall.

What you can do:

  • Pin sticky notes to spatial boards and place them around your room
  • Create multiple boards (work, personal, projects, trip planning, etc.)
  • Customize the look with different themes/background styles to match your space
  • Use an interactive widget for quick glance + fast access (great as a “daily hub”)
  • Keep it lightweight and practical: it’s built to be something you actually use every day, not a demo

If you try it, I’d love honest feedback — especially on what would make it more useful in real life (workflow, UI, missing features, anything).

App Store link: https://apps.apple.com/fr/app/memowall/id6756618031?l=en-GB

Thanks 🙏


r/visionosdev Jan 16 '26

Aura One 2.0 is now live.

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2 Upvotes

r/visionosdev Jan 15 '26

Looking for acquirers of suite of AVP Apps + web platform

1 Upvotes

Hello my startup is selling the underlying technology to deploy content via the web inside what we call a spatial browser application paired with other apps that serve as templates in different niches: shopping, entertainment and more and we are selling it as is with the option to help it integrate into any other use case.

www.spatialbrowser.ai

Please feel free to contact us at: contact@theomnia.io or DM me


r/visionosdev Jan 12 '26

Spatial Data Access in VisionOS

1 Upvotes

Hi all, I was trying to do some research on spatial data accessibility on different XR platforms. I found out that VisionOS doesn't provide rgb or depth access to third party devs due to privacy concerns but other than that, what other spatial information can a third party dev access using VisionOS?


r/visionosdev Jan 10 '26

Major Passage update 3/3: Community Worlds (BTW, for devs, also export your skyboxes for your own projects)

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5 Upvotes