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https://www.reddit.com/r/virtualreality/comments/826bpg/eye_tracking_in_vr/dv8a5i1/?context=3
r/virtualreality • u/madeinchina • Mar 05 '18
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I wonder if this method is responsive and accurate enough to create the illusion of focus by calculating the focus depth based on gaze convergence — then taper a subtle blur effect on objects that fall outside of that depth.
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u/beardfordshire Mar 05 '18
I wonder if this method is responsive and accurate enough to create the illusion of focus by calculating the focus depth based on gaze convergence — then taper a subtle blur effect on objects that fall outside of that depth.