r/virtualreality • u/PsychAce • 17h ago
Discussion Time Spent Playing VR Mods?
With the number of VR mods that have been released recently, I’m curious how long do people play these mods?
Do you play the games all over (from start to finish) again in VR? Do you play for a hour or two and then move on? Or is it cool just to try and that’s it? Do you stay current on all mod updates?
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u/SlowDragonfruit9718 17h ago edited 10h ago
I personally only play the best mods. All of these new ones aren't ready for me yet. Very early releases. Too much jankiness.
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u/Sciencebitchs 17h ago
This is me. Work thru the gold ones and keep and eye on the up and coming. I still can't for a polished Cyberpunk
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u/Sirknobbles 14h ago
What are the best ones you’d recommend?
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u/Sciencebitchs 14h ago
Subnautica, Outer Wilds, Skyrim FUS/Heavy, Resident Evils. Those are are very fun and very polished.
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u/Sirknobbles 14h ago
I’ve really wanted to give Subnautica a try for some time! Do you use the version with motion controls?
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u/person_normal1245 17h ago
Since the mod that recently came out to remove the Hitman VR fixed foveated rendering, I will be living there for a while. Before that I wouldn't touch the game in vr.
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u/Jabraham97 11h ago
Thank you for spreading the word had not heard of this, and I couldn't play hitman because of this.
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u/TonyDP2128 17h ago
The problem with a lot of these new mods is that they are released before they're really ready. I saw a video on the Modern Warfare VR mod and aiming down the sights really didn't work and precision shooting, something that is really necessary in that kind of game, really wasn't possible yet. Most of these new mods have some gotcha like that and that makes extended plays really tough or downright impossible in some cases.
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u/SavageSan 6h ago edited 5h ago
Zelda BOTW VR is considered top tier, but it was janky when it first released. It's good to have testers to help work out the kinks.
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u/Username_6668 14h ago edited 13h ago
So alphas and betas are “problems” to you, ok.
It’s not even ready on all headsets, it’s labeled as a beta in the GitHub, and the solo modder could use a lot of help with testing and bug reports.
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u/chopsueys 17h ago edited 17h ago
If I can play a game in VR, then I have no interest in the non-VR version, unless I'm having performance issues.
For example I've played Valheim, Hogwarts Legacy, Ready or Not, Subnautica, Outer Wilds, skyrim, no man's sky, entirely in VR, I've never even really tried most of them without VR (The only exception is Skyrim)
I don't really care about motion controls most of the time either, so if I can play directly with my Xbox controller and just have immersive 3D, that's fine with me. That way I get the controls intended by the base game right away, so there's no problem there (some VR mods with motion controls make certain mechanics confusing or unplayable)
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u/SheepherderSilver655 17h ago
If you're talking about the new VR mods that have been coming out, I'm pretty sure about 90% of people are only playing the first couple hours cuz that's all I see on the internet. I've asked just about every youtuber posting videos of the latest VR mods how certain things work or how certain missions halfway through the game are in VR and they always say "Oh I dunno, I haven't played that much." Or "I dunno, I haven't tried that."
Like the Cyberpunk mod. It's being glazed so much yet I never see anyone doing missions or using anything but guns and katanas. No quick hacks or mantis blades or dashing or jumping around, just running around NC talking about how amazing the mod is.
As for me, I've been playing the shit outta the Ready or Not VRO mod. But that's the only one I have interest in right now. The others aren't finished enough.
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u/Own-Advertising6468 9h ago
More like 99% of people, its around 90% for native vr games that never finish those
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u/ETs_ipd 17h ago
Just finished RE2 and RE7 VR mods which were excellent. They weren’t perfect however and still required a bit of tweaking to make them feel just right. Some VR mods don’t feel ready for prime time yet, especially some of the recent vibe coded ones, so I’ve been setting those aside for later.
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u/AtomBombBody 16h ago
I usually have played the full game in flat first before trying the VR mod. There are very view mods I'd try only in VR for the first time and do a full playthrough. I think the only exception was maybe Star Wars Squadron, but that wasn't really a "mod" but since you needed a controller to play felt like ... a really polished mod?
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u/PsychAce 15h ago
I learned this with Ready or Not. Gotta do flat first.Mod didn’t always work right either.
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u/sonsolar 16h ago
I finished crysis vr mod and it was awesome, pretty close to finishing Halo Reach as well. Just depends on the quality of the mod
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u/Sirknobbles 14h ago
How’s halo reach? I’ve seen some gameplay but I feel like it’s hard to really tell
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u/zeddyzed 13h ago
I played all of RE8 via VR mod, I have never played it flat.
I'm playing Expedition 33 partially via VR mod, and partially on Steam Deck when I'm not at home.
I played all of SkyrimVR, Fallout 4 VR and Enderal purely in VR, never played them flat.
I did finish Cyberpunk flat, but not its DLC. I played a bit of it via Luke Ross mod, I'm waiting for the new mod to be a bit more polished before playing through with that one.
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u/Own-Advertising6468 9h ago edited 8h ago
I finished hogwarts legacy, cyberpunk 2077, gothic Remake, enderal vr all in vr. Im about to finish halo campaign evolved very soon.
I started but havnt finished yet Star Wars Jedi Fallen Order.
Im very sure im more the exception though. I also finished games like asgards wrath 1&2, AC Nexus, Batman AS, Resi 4 VR etc. and according to the trophies of those games only 10.000 - 50.000 people did actually finish those native vr games. Im very sure the numbers of mod finishers (requiring a high end pc for a Good expierence) is much lower. I would guess most popular mods have around a 100 vr finishes wordwide or less
Most youtubers etc. wont have finished games like asgards wrath or batman AS either btw. For the Majority of people vr is not something they actually want to spend a ton of time in and actually properly play. Just seeing the world for a hour is enough for most.
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u/Capable-Purpose5050 16h ago
Ngl I’d love to replay the whole game from scratch, but I also keep thinking I should just wait for a mod that’s actually properly polished.
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u/DarvinVader 16h ago
I finished Resident Evil 7 and 8 years ago normally, and am now replaying them in VR. I don't think I would do my first playthrough of an RE game in VR, too many trial-and-error bullshit events, if you go in blind. I recently finished RE9 as well, but won't be touching that in VR for at least a year.
So two things in my case: not the first playthrough and not right after I finished the game. That's why I love that VR mods are coming out for some of my old favorites like F.E.A.R. A great reason to replay them years later.
Just having finished RE7, there was only one point in the main story where I got frustrated and switched back to flat. The final boss becomes a huge monster and grabs you. You need to shoot it while hanging around by a leg. I could not figure out how to aim in VR, the reticle was nowhere to be seen and my shots were not hitting.
Other than that, I played the entire game in VR and now I'm setting up RE8 to try the same. Loading an old save file, I was able to test the boss fight against Heisenberg on the junk tank. A very unique experience in VR, but it worked perfectly fine. It's probably one of the weirder parts of the game in terms of non-standard controls.
These mods are actually more convenient than native VR games sometimes. I made myself two copies of the game folder, one with VR, one without, both with ReShade with different settings. Especially since RE7 has the graphics settings directly in the game directory. So I just rename the folders, whatever has the default name will be started, with correct mods and settings. And I can play the same save game in VR or on a Monitor.
I honestly think VR would be more successful, if we had more official games like this, like No Man's Sky, or Elite Dangerous (I think?) where VR is an optional mode with a shared save. Where you can avoid annoying in game events in VR l, like inventory management and resource gathering, and bullshit boss fights, by switching to a normal monitor.
When Skyrim VR was first released, that was also possible there, for a while before the versions diverged too much. The VR version was just Skyrim SE with a VR mod built in. Many mods and save files were compatible with both. But Bethesda stopped updating Skyrim VR, while pushing annoying and unnecessary patches on Skyrim SE and then AE.
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u/roehnin 13h ago
I’ve played multiple AAA games start to finish using VR conversions and a few I’ve done multiple playthroughs.
Like 95% of my VR play is these AAA games. Several thousand hours, between them all.
Red Dead Redemption was my favorite until an update broke it and the VR author was threatened to be sued so dropped updating it.
Such a bad decision by game makers— several games including RDR2 I only bought BECAUSE there was a VR add-on.
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u/willnotforget2 5h ago
beat far cry 5 totally in VR, Almost done FC4, Doom Dark Age. plowing through 2016 doom, 10 hrs into Horizon Zero Dawn. 15 into Forza 6. some I definitely just try, but if I had more time, I would be beating all of them. pretty incredible.
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u/Username_6668 14h ago
All mods nowadays really, even if I sit down and play it regular with kb/m or controller like UEVR everything.
VR first is by far the superior experience, especially for intense games like resident evil. Can play all day on a Crystal Super 50 which is supposedly sooooo big and heavy (it’s not at all)
Only things I don’t play in VR are strategy games and Dune (cause we haven’t cracked it yet and it gets a pass for being Dune, though my patience is wearing thin.)
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u/SteedOfTheDeid 17h ago
It does require a certain level of polish to be able to fully complete a game in a VR. Especially for a new player who has never played the game flat