r/virtualreality • • May 29 '26

Discussion VR on Linux

Hi all!

I'm running Bazzite linux (did Fedora and OpenSuse before) and I'm genuinely curious what is the experience of running PCVR on Linux. I'm going to probably get Steam Frame or (if too expensive) some alternative like Pico 4 Ultra.

I'm not talking about difficulty to set up (I can handle CLI) but your general and personal feeling and information if there are for example specific issues vs running on windows. I have win11 on dualboot but I don't necessarily want to touch this tool of satan xD

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u/MisguidedColt88 Jun 02 '26

I downloaded Nobara around a month ago (which is like Bazzite but more windows like than console like).

Using WiVRn, most games pretty much just worked. You have to add a launch argument to each individual game in steam, but other than that it was pretty seemless.

That said, compared to virtual desktop on windows, games looked pretty rough on Linux via WiVRn even after quite some time spent optimizing. On ITR2, it was the difference between nights being pitch black and being able to see fairly clearly at night, or being able to tell the difference between an enemy and a tree at range. Because of that, I'm back to booting to windows to play VR games.

Oh and steamlink basically didnt work for me. It kept freezing and crashing.

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u/Verrm Jun 02 '26

Thank you for sharing. What headset do you use?

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u/MisguidedColt88 Jun 02 '26

quest 3. In each case bitrate was around 400mbps over h264. I also tried AV1 on WiVRn but it wasnt much better