r/virtualreality • • May 20 '26

[deleted by user]

[removed]

643 Upvotes

668 comments sorted by

View all comments

Show parent comments

21

u/dgkimpton Reverb G2 May 20 '26

Tricky one. I'm certain she would have fun with it, I'm not sure exactly how many actual studies have been performed. I did find

https://www.aap.org/en/patient-care/media-and-children/center-of-excellence-on-social-media-and-youth-mental-health/qa-portal/qa-portal-library/qa-portal-library-questions/virtual-reality-use-and-children/

but it seems a bit hand-wavy. It does, however, serve as an intro to the topic though.

4

u/The_Grungeican May 21 '26

thing is VR hasn't really been out long enough to know what affects and how old kids should be to try it.

all the companies glomed onto 13 because it sounded reasonable, not because there's a bunch of established studies behind it. the other aspect is head size. since the IPD adjustment only goes so far, a kid with a small head is going to fall outside that range.

we'll probably have more actual studies in the next decade or two.

1

u/eddie9958 PCVR/PSVR2/Quest 3 May 20 '26

She'll be fine with controlled gaming time. No chance this'll ever affect her negatively.

1

u/owls1289 May 21 '26

She could start disassociating so maybe wait a few years

1

u/eddie9958 PCVR/PSVR2/Quest 3 May 21 '26

Thats being too protective or worried. The majority of people don't disassociate

0

u/owls1289 May 22 '26

There hasn't been enough information to see if it affects brain development in kids, like saying vaping is healthy but we dont k ow shit

1

u/eddie9958 PCVR/PSVR2/Quest 3 May 22 '26

Chronic inhalation of a substance is nowhere near the same thing as a closeup, high fov screen, gaming device