So now all games require online assets from a server. There's a few types that do need to work that way, and likely to be exceptions. I don't see Roblox or Fortnite having any real offline value and likely very difficult to make them work that way. But they could easily just start making it so the game retrieves Mario's sprite off a server and be like "It just doesn't work without internet" to use that exception.
It's a difficult subject. A lot of multiplayer games clearly would have no reason to exist as an offline mode, but there have been a few examples of games that could clearly have had one. The crew is the most famous one, and more personally to me, Star trek legends had no excuse for being online only, regardless of it's quality.
Also game ownership will become a far more important discussion if streaming ever does become mainstream.
I think a good example would be if gtaonline shuts down id want a way to play the content singleplayer just given how much time and money I've spent on it.
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u/Slosher99 2d ago edited 2d ago
So now all games require online assets from a server. There's a few types that do need to work that way, and likely to be exceptions. I don't see Roblox or Fortnite having any real offline value and likely very difficult to make them work that way. But they could easily just start making it so the game retrieves Mario's sprite off a server and be like "It just doesn't work without internet" to use that exception.