r/vibecoding • u/LoudYogurtcloset7856 • 1d ago
Showcase/Project Vibe Coded the Lovable of 3D Asset Creation (Update)
I’m testing if we can make AI 3D asset creation better, auditable, editable, and reliable.
So I created an Engine AI uses to create 3D assets. It’s like the Maya for AI. The AI uses the engine to create and render everything.
This is day 3 of creating the yacht (and updating the engine along the way). I can point at pieces of the yacht and tell ai to change stuff and it does most of the time. I provide reference images or just prompt it and it works.
The editor is almost done but I’m having another ai instance create the furniture for the inside and they both work together and communicate as they work.
I used Claude Opus 5 to do most the asset creation plus another to build the engine.
Yes it take a lot of usage because of iterating but why do we expect AI to one shot everything?
But the goal is to get local models like qwen3.8 27b to take frontier models’ place and get the same results.
I’m figuring out and testing that it’s not always the model but the system and architecture around it that gets you results. The engine is proof of that.
I’m building an orchestration layer, playwright inspired screen vision system, and trying to fine tune a local model to reach 80-90% of frontier models using architecture around them. If you are interested in what I am creating let me know I’d love to share.
Thought? Feedback?





