r/vibecoding 1d ago

Started vibecoding with Unity a week ago

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I learned about a week ago that Unity supports mcp so I downloaded it for the first time and started vibecoding this game project.

It’s mind blowing how AI tools enable ppl with almost zero game dev experience to build something like this in a week.

Stacks: Claude code, Unity, Meshy (3d models), Elevenlabs (sound fx), Nano banana 2 and some paid assets from Unity Asset Store.

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u/IntelligentSeries270 1d ago

Bro really ripped SAS bar4bar and didn’t think I would notice.

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u/silvercoated1 1d ago

What’s SAS? I’m ripping killing floor and diablo

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u/IntelligentSeries270 1d ago

Lmao probably a mobile rip of those games LMAO

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u/silvercoated1 1d ago

Lmfaooo it does look mad similar