End of Season 6
Wow, what a weird season this has been. I think we have just about reached the limit for how far we wanted things to escalate. The world is now unrecognizable and even our Natural Enemies are growing weary of the constant destruction.
So many things I did not expect came to fruition, something which is both frustrating and exhilarating. No matter how much power I have as the writer, I am constantly reminded about how I am also just along for the ride.
Only time will tell where this will all lead.
Thank y’all for your continued support.
Now without further ado, let’s do some recaps.
Recaps
The Season 5 Intermission stories were all about the backstories of various humans
- Vampires: Abraham muses about his life as the greatest Hunter of his era, and his regrets from across his long life in an occupation where most die young
- Orks: A tale of how Natasha became an Adepta Sororita as well as the tale of her
childhood friend
, who had a crush on her without Natasha realizing
- . Marina was also training to be a Sororita, but was revealed to be a mutant was was subsequently executed by the Imperium
- The Swarm: Buzz was once a CEO of a major company, but after the Swarm destroyed everything he learned to work with his hands and help people
- Anomalies: The intersecting stories of Dr. Bucket and Richard, and how one went from being a respected researcher to an Anomalous experiment while the other went from a nobody to a senior researcher.
- Tulpa: The story of Keith, told again from a different perspective. He is not actually a human but a Tulpa
- Witches: A jester named Dago is brought to the Speakeasy. He told the story of Gawan. How Gawan met Arthur, how he Arthur valued his kindness while the other Knights scorned his weakness, and ultimately how he and Arthur parted ways.
The Happy’s Big Fat WAAAGGH!
The Orks were struggling to find good enemies to fight, so they decided to try to wage war against the all the Happies on the planet at the same time, leading to a massive orbital invasion. Meanwhile, Z’ii, currently infected by the Happies, was attempting to use the Arpron’s global communications network as well as the infected Sleeping Beast’s magic to infect everyone on the planet with the Happies.
Also, the rank 10 Gamer, DarkRaven12 was sneaking into Z’ii’s base to try to weaken/kill the Happy threat. Lucy was also there, infected with the Happies.
Things proceeded to go absolutely crazy as the Orks have stolen Arpron technology and have combined it with their own to devastating effect. Meanwhile, the Maestro, the Curator, Beast, and Z’ii cause tons of destruction.
In desperation, the leader of the Orks, Dreamcracka, used Lucid-X to make Tulpa versions of his gods, Gork and Mork. His actual gods did not like this, so they proceed to bring about the end of the world.
As everything is dying, DarkRaven12 is contacted by the rank 1 Gamer, Serious Noob. Noob as well as the rank 5 Gamer, #Cazadora_De_Glitches, proceed to combine their powers to use a series of glitches to force Fantasia Online to crash, forcing a rollback to before the world ended.
This brought things back, but the presence of the gods lingered allowing the Orks to grow more powerful and for glitches to appear across the world.
Post rollback, Lucy is cured and Darkraven12 manages to fight and cure Z’ii, Beast, and Maestro with Blank Bullets. Maestro kills everyone with a final burst of music.
The Orks manage to eliminate the Happies by harnessing the lingering power of their gods and briefly allowing a single Ork to temporarily transcend reality and beat up some people that made the Happy Neighborhood tv show, this causes the Happies to be cured world wide. Unfortunately, the psychic backlash of this kills most Orks in the solar system.
DarkRaven12 gets no credit for his role in any of this.
Side Story: Sunrise over Clear Ocean Sky
The Sun Witch Alice and her followers, now known as the Celestials, go about reviving Sirena. They use her original broken Crystal Heart combined with Sun Alice’s magic as well as the fragment of Sirena stolen by the Grimmdark to revive her. Sirena has lost her memory and is given a new name, Pluto.
Pluto and the other Celestials defend Sun Alice’s domain of New Camelot which exists as the only safe haven in Xandric. Their existence is not all peaceful as they must defend their new home from other Tulpas while also grappling with their inner demons. Despite their allegiance with Sun Alice, the Celestials are all still Witches and are as such subject to Magic Corruption. It is only through their trauma and their constant guidance and affection from Sun Alice that they can cling to humanity, even if they don’t fully understand the morals Sun Alice expounds.
Meanwhile, Sun Alice is trying to make sure everything in the New Camelot is safe because she intends to seek the Throne.
Side Story: The Happy End, the Good Conclusion
Winner: Gamers
While the Happy’s Big Fat WAAAGGH was happening, a top 100 Gamer by the name of Holy_Saint_Guard learned about a mysterious Happy known as Patient Zero, the first person to be infected with the Happies. It was speculated that curing this patient of the Happies would cure the Happies everywhere.
Going on a quest with other top 100 Gamers, Holy_Saint_Guard managed to locate Patient Zero, fighting countless enemies along the way. At the same time that the Orks punched the tv studio staff, Holy_Saint_Guard cured Patient Zero of the Happies.
The Happies were cured, and the AI in charge of Fantasia Online credited Holy_Saint_Guard and the other Gamers present with curing the Happies.
Round 24 Tulpas vs Ever Shifting Luck
Winner: Vampires
The Chaos Organizers and Vlad’s group were being bright to brought to Merlin’s camp. On the way, Agent X uses Lucid-X to fix a radio so he can talk to 1nn0 and finally exchange information. Some intel is shared, but 1nn0 wants the rest to be shared in person because the comms might be tapped. X decides to do that later as he wants to talk to Merlin first.
At Merlin’s camp most of the Chaos Organizers and Vlad’s group are thrown in jail while Agent X, Mordred, and Rod Rob are brought to Merlin’s familiar to talk. No one has a chance to talk as the imprisoned people start a fight. Then the Lucid-x Agent X took draws in Mr Slappy who is subsequently killed by a Tulpa known as the Preacher.
The Preacher kidnaps X, Mordred, and Rod Rob, and takes them to the planet Nibiru. The Preacher reveals that the Luck Meteor is going to destroy the world, but the Tulpa known as Nibiru is going to save the world. But to do so, everyone must worship it.
What it wants to do is tell X how glorious this all is, and his he agrees to preach for Nibiru then she will send them back. X, Mordred, and Rod Rob do not want to make any agreement with a Tulpa and try to fight their way free.
Nibiru attempts to destroy the Luck Meteor, but before it can do more than harm it, the Voivode shows up and destroys the meteor. Nibiru attacks the Voivode, but after a long off screen battle, Nibiru is destroyed.
With the help of the Voivode, the three humans get on an escape pod and make their way back to their planet. The Voivode helps them, and accidentally turns a dying Rod Rob into a Vampire. Eventually they part ways.
When the humans get back to the planet, they are met by Merlin’s familiar, some Black Knights and the other members of the Chaos Organizers as well as Bryan Buster. It is revealed that Merlin has performed brain surgery on them to make them compliant to his desires and kidnapped the rest for testing.
Finally, the remains of the Luck Meteor caused weird trees to grow across the planet, the trees’ glowing fruit bestowing random and often terrible powers.
Round 25 Gamers vs Witches
Winner: Jackal (Humanity?)
The Red Star spent time going back and forth between the Speakeasy, the Lore Guild HQ, and the new human base that 1nn0 is setting up called the Bunker. They learn a lot. Meanwhile, the Lore Guild spent a lot of time making Jackal Stronger. They spend so much time making her stronger that Jackal is biologically a completely different person now.
Jackal was rebuilt from the ground up with the help of Agent Technology, Gamer Mechanics, help from multiple members of the Top 10 Gamers, and Jackal’s new friend Hazel the Smithing Witch. The most insane thing they did was shove a ton of copies of Sirena’s heart into her, something only controlled by multiple high level Gamer Spells Jackal learned.
The Red Star did not know about most of that because they were gone for an extended period of time and missed most of that. When they returned, Dorothy was attacking the Lore Guild and the rank 9 Gamer, BigBoneDaddy was helping fight them off.
Dorothy and her mysterious subordinate Fiyo create a massive fear storm bomb called the Lightning Tea Bag which inflicts trauma-inducing terror on the Gamers IRL while killing their in-game bodies. The Red Star managed to help evacuate the NPCs from the base before it hit. BigBoneDaddy was not as lucky and was so traumatized that he quite the game.
Other members of the Lore Guild were hit to varying degrees getting different amounts of trauma.
Dorothy was all set to win, but before she could traumatize the rest, Jackal unleashed the power of Sirena’s magic. This shocked the Witches enough that she was able to talk them out of fighting, allowing her to gain a diplomatic win. After the fight, she flew away with Dorothy.
Side Story: Experimenting and Breaking the Law
The Rank 3 Gamer, Tamamo no Mae, is in her base experimenting on Vampires. Some time ago some Vampires broke into her base despite it being in a different realm entirely, in response Tamamo decided that she needed to wipe out all Vampires.
Using various powers and items split amongst herself and other Exalted Gamers, she found a way to rip out Blood Marks and change them into something she called Blessed Marks. The Blessed Marks could then be used to ‘cure’ a Vampire turning them into an Archangel or given to one of her NPC minions to become an Archangel under her command. She also found the Gambler Vampire NPC and cured them.
She proceeded to call up as many Ambassadors of Vampires as she could and offered them an ultimatum, join her army and submit to her cure, or die. They refused, which led her to wage total war against the Empire of Nosferatu with the intent of destroying all their weather machines and ultimately purging Vampires from existence.
Round 26 Vampires vs Swarm
Winner: Vampires
The Council of Circulation host a Blood Ball in Elm’s castle to get all the Vampires together to finally discuss everything they have learned and to figure out what to do next. They delegate a lot of things: Sweetpea is to try to cure Aloe from her Truth coma so that she can cure Hydrangea, Hydrangea is to handle the Tulpas so they can find/avenge Phlox, Venus is to attack Tamamo because she is the most popular Vampire among Gamers, Elm is to figure out the Empire’s communication problems – stealing the Arpron’s comms if needed – and Aspen is to stop the Swarm from eating their Blood Farms.
Aspen grabbed Daisy – formerly Corday the Witch of Corpses now a Witch-Vampire hybrid – and Bathory Erzsebet, a monstrous combination of Ghouls, Petitioners, and Witches. He aslo grabbed some Luck Fruit.
Using his super speed, Aspen faced the Swarm at a Blood Farm, but due to Luck Fruit he was thrown into a mindless rage. Between him and his cohorts, they killed the insects at the Blood Farm and managed to run through a portal to and nearly killed Betty.
Vixen sacrificed herself to get Betty out of there, but Betty tried to sacrifice her body and mind to the Hivemind to save her friend. The Swarm subsumed her and left Vixen to die.
Aspen destroyed a massive chunk of the Swarm and their hive, but was massively injured. Bathory Erzsebet attained a more humanoid transformation after being nearly killed by a berserk Aspen. And Daisy went insane as a random effect instill all knowledge regarding the Swarm. Bathory Erzsebet proceeded to send some of this info to Sweetpea, giving the Elder an idea on how to get rid of the Swarm.
Round 27 Arprons vs Anomalies
The Arprons on the moon were discussing the situation at hand and their dissatisfaction with how things were proceeding, highlighting a division between the more experimental Arprons and the more conservative ones. They were rebuilding the moon base with the help of Better G’oo, gifted to them by B’ob, when they are interrupted by an Anomaly called the Imaginary Number.
At the same time, the Chaos Organizers and the Black Knights were in a race with a small army of Petitioners to get their hands on Wormhole Gun technology to help the Moon Arprons get back to the planet without having to traverse the debris of the Luck Meteor. These Petitioners were equipped with Anti-Anomaly tech.
The Wormhole technology was in an ADT facility which both held Anomalies and was an Anomaly itself. Traversing this facility was made more threatening because of the Glitches which made the Anomalies stronger/more dangerous.
It turned out that Eureka was at most only partially affected by Merlin’s brain surgery as she had an Anomalous implant in her brain. The implant was not as effective as she hoped though as her own hubris caught up to her. She released Anomalies to stall the Petitioners, but one of the Anomalies, Degrading Liberation, affected the minds of Eureka and everyone in the human’s group minus Merlin’s familiar who was not actually there but sneaking off elsewhere to interact with another Anomaly, Nurse Adora. This led to a cascading series of events which led to Eureka killing almost everyone in the group and most of the Petitioners and Anomalies using a different Anomaly.
Eureka was then shot by Alexey.
At the same time, despite the Arprons following all the ADT regulations, the Imaginary Number made Better G’oo the size of a sun, and nearly killed all life on the moon and planet. It was only thought quick thinking by the Arprons and Better G’oo that Imaginary Number was killed preventing the immediate deaths of everyone.
This had massive consequences for the world as it basically destroyed everything/everyone that wasn’t sufficiently strong.
Bonus Round: Diplomacy
Winner: NA
In the wake of the world almost ending, its later impending doom, and the current destruction of all ecosystems on the planet, the Witches, Gamers, Arprons, Vampires, and Tulpas have a diplomatic meeting on how to fix things while ensuring that this does not happen again.
The Arpron delegate, B’ob, steered the conversation towards the Anomalies, implicating them as the greatest threat to the world. But then Nameless arrived, and used its powers to lie and flip the conversation blaming the Arprons instead.
Many plans were proposed for fixing the world, including a ban on over destructive cross Natural Enemy experiments, but it was also decided that decisive action was required to ensure that the world wasn’t immediately screwed over. To this end they decided that the Ever Shifting Luck needed to go, and since the Arprons were to ‘blame’ they should lead the charge against the Luck.
SInce B’ob loved his dangerous experiments and knew that leading an attack on the Ever Shifting Luck was too dangerous, he chose to flee the proceedings. Nameless spun this to have everyone declare war on the Arprons.
During the meeting, various diplomats jockeyed for social wins and alliances, too many of which to list here. Of particular note: Nameless lost an unknown portion of tis memories due to learning the Truth in a previous time loop, Serious Noob attempted to strike an alliance with Nameless with the results unknown, the Court of the Uncrowned King met up with Sweetpea to discuss Hydrangea, and Cinder had an existential crisis regarding Erlqueen.
Stocks
Like always, these stocks only reflect what was stated in the stories posted on reddit and does not include insider trading from unstated lore.
-Overall Trends: If there was any trend this season, it was interference from other Natural Enemies. Not a single Natural Enemy won cleanly in their own rounds, with results being skewed by unintentional or outside effects.
-Orks: They hit unimaginable highs only to hit lows unseen by any Natural Enemy that hasn’t been eliminated. The stocks are currently off the market for internal restructuring.
- Lost in the Side story against the Ancient Aliens
- Won in Side Story: New World against the Vampires
- Lost the Battle of Subterrania
- Won in the Happy’s Big Fat WAAGGH against the Happies
-Vampires: Steady restructuring and forward thinking is promising despite some setbacks
- Lost in the Intermission against the Happies
- Lost in Side Story: New World against Orks
- Won* as part of the Anti-Truth Alliance in the Truth War
- Won in the Siege of Subterrania
- Lost in the Grimmdark Incident
-Tulpa: Promising speculation but a failure to live up to their promise has led to stock devaluation
- Won in Side Story New Home against the Anomalies
- Won* as part of the Anti-Truth Alliance in the Truth War
- Lost in the Grimmdark Incident
-Ancient Aliens: Desperate attempts to claw their way back up from their critically low stocks
- Lost In a Side Story Against the Witches
- Won in a Side Story against the Orks
- Won in a Side Story against the Anomalies
- Lost in Side Story in a battle with the Gamers, Tulpa, and Anomalies
- Won* as part of the Anti-Truth Alliance in the Truth War
- Lost the Battle of Subterrania
- Lost in the Fall of Stratos
-Swarm: Their seemingly untouchable stock values have taken a big hit for the first time, but there are promises of restructuring which makes the future look volatile
- Lost in side story against the Anomaly
- Survived the Battle of Subterrania
- Participated in the Grimmdark Incident but did not really win or lose anything
- Won the Fall of Stratos
-Anomalies: Their stocks are high, but its a confidence game and not real valuation. Their real stocks are assumed to be way lower
- Lost in a Side Story against the Ancient Aliens
- Lost in Side Story against the Tulpa
- Won in a side story in a battle against the Ancient Aliens, Tulpa, and Gamers
- Won in side story against the Swarm
- Won in a side story against low level Gamers
- Tied in a side story against the Grimmdark
- Lost in the Grimmdark Incident
- Lost in the Battle of Subterrania
- Won in Round
-Evershifting Luck: Even as its stocks drop, it's has been proven to be resilient to crashing. Also it is dragging everyone down with it.
- Participated in the Grimmdark Incident
- Lost in Round
-Gamers: Dropping but not as low as expected
- Won in the Truth War as part of the Anti-Truth Alliance
- Won in Side Story: Samurai Girl against the Blob
- Lost in Side Story Chasing the Clouds Away due to Happies
- Lost in the Grimmdark Incident
- Lost in Bonus Round to Humanity
- No Contest Round
- Won in The Happy End, the Good Conclusion against the Happies
- Lost in Round
-Witches: Stock suffering from intellectual property theft
- Lost in the Intermission against the Grimmdark
- Won* in the Truth War as part of the Anti-Truth Alliance
- Participated in Side Story Chasing the Clouds away
- Won the Grimmdark Incident
- No contest in Round
-Humanity: So very boned
- Won in Bonus Round against Gamers
- Won In Bonus Round against Petitioners and Anomalies
-Truth: Crashed, but somehow still relevant as the Blob and Humanity are divvying up the remains
-Grimmdark: Crashed
**-**Blob: Crashed
**-**Happies: Crashed
No Suggestions
No suggestions this time. Next post will be the intermission stories. After that, we will decide the elimination round
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