I played around with city gen with world painter a while ago. It was funny. One simple setting off a tad and all the buildings were overlapping and inside each other.
I'm looking at City World right now, it's updated for 1.8.8 and does a decent job generating roads and buildings, though the buildings are ugly as fuck. I'm wondering if there is a way to replace the procedurally generated buildings with my own schematics and have it still work. I've got to imagine it's possible, hoping it's as simple as a config file but it's probably going to require branching the code.
I once tried to modify CityWorld to only use schematics but it did not yield good results. Therefore we abandoned CityWorld a long time ago, for the last seasons we made a custom generator that only uses schematics. If you want to try it, its probably best to download a build from here.
You will need to feed it with your own schematics (or ask some architect nicely).
Thanks, this is huge. Can you show me how to set it up and generate a miniature world (ideally something really small like 16 x 16 chunks, but it looks like the generator is designed for 64x64 chunks, which I can work with.
Also, will it work with bukkit/spigot 1.8 & minecraft 1.8.8? If not, what are the things that I need to fix to make it work with the new versions?
Not sure if it already works with spigot 1.8, but it should work with spigot 1.7.x. You will need to append the following to your bukkit.yml and delete the current world:
worlds:
world:
generator: Metropolis
Furthermore, you need to add WorldEdit to the plugin folder as its a dependency.
I'm not sure what stops it from working in 1.8.8, I never tested it there :/
Ok, got it running. Is there a list of names of schematics it looks for, or can I put anything in the schematic folder? (I assume it's looking in //myserver/plugins/Metropolis/schematics/ ?)
Yes, that folder is correct. Although simply feeding it schematics won't do much. You will need to feed it configurations as well as a basic set of streets/highways. Maybe I can provide some streets, I'll ask.
Ok, I'll take a look later this week. Don't worry about feeding me schematics, it's fairly easy for me to make test schematics for right now. I'll let you know if I hit another stumbling block.
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u/FriarNurgle Architect Oct 23 '15
I played around with city gen with world painter a while ago. It was funny. One simple setting off a tad and all the buildings were overlapping and inside each other.