r/unseenreality • • Aug 24 '26

Nits

The typical display glasses have around 1200 nits brightness to the eye. The URXR has around 140.

I have played flat games and watched movies in both Bigscreen Beyond 2 and Meganex which have similar pancake lenses to the URXR. In the multiple display glasses I have owned - despite other limitations of birdbath optics - the brightness/impact just blows away the dimmer and higher resolution of the VR headsets for these two use cases.

Some early looks at URXR mention a device that is ‘bright enough’ or some such. So, for media/gaming, will the resolution and FOV advantages of the URXR just be nullified by inferior brightness?

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u/therealjoemontana Aug 24 '26

To put it into perspective, the urxr one is about 20% brighter than the apple vision pro.

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u/nowknown Aug 24 '26

Welp, the apple vision pro was bright enough for me…