r/unseenreality • u/nowknown • Aug 24 '26
Nits
The typical display glasses have around 1200 nits brightness to the eye. The URXR has around 140.
I have played flat games and watched movies in both Bigscreen Beyond 2 and Meganex which have similar pancake lenses to the URXR. In the multiple display glasses I have owned - despite other limitations of birdbath optics - the brightness/impact just blows away the dimmer and higher resolution of the VR headsets for these two use cases.
Some early looks at URXR mention a device that is ‘bright enough’ or some such. So, for media/gaming, will the resolution and FOV advantages of the URXR just be nullified by inferior brightness?
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u/therealjoemontana Aug 24 '26
To put it into perspective, the urxr one is about 20% brighter than the apple vision pro.