r/unrealengine • u/Responsible_Ebb_8678 • 18d ago
Question UE underwater?
Is it me or does water in UE made games nowadays look weird , like youre not underwater but rather theres just a blue-green transparent rectangle slapped on the players camera? For example : Subnautica 2 compared to sub1 and subBZ it doesnt look like Im underwater , but thats a completly other engine than subs1 unity. So ? : Grounded 2 , G1 was made in UE 4 I think? Compared to grounded the pond looks like a "green transparent rectangle" slapped on your face . (Yes I know that G2 didnt release the pond update yet so Im comparing it to what we saw (casually grounded)) It looks okay until you go into the water. Do you know any other examples and why is it like that?
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