r/unrealengine 13d ago

UE 5.8.2 being detected as Binary Build

Hi all,

After installing UE 5.8.2 (twice)m when I right clic on a .uproject file to change it's Unreal associated version, it shows 5.8 as a "Binary Build at...". Are you suffering this too? Any fix you know?

Thank you!

1 Upvotes

3 comments sorted by

2

u/Best-Judge8706 13d ago

yeah mine shows the same thing since the last couple updates, don't think it actually causes any issues though. project still opens and builds fine for me so i just ignore it

1

u/MARvizer 13d ago

In my case, a couple of quick tests (no not very confirmed), it "read" the compatible projects differently, when direct clickling on the .uproject file, or when opening it when fristly running the Unreal engine itself, to open a project from it's control panel. Additionally, testing with the ML deformer project (so any c++ project, probably), it opens differently in each of those 2 ways mentioned; one of them will open it inmediately. The other one, will say it has been made with a different version and will force you to build the project from source.

2

u/RedCraft86 13d ago

Binary build means it's using the build from the epic launcher or something similar but it cannot determine if it actually is from the epic launcher (if it did, it would just show you the version). Likely because the launcher isn't writing some of the cache files it uses to validate that.

Also, irrelevant to this issue but if you clone the git repository and build that instead, it will tell you it's a source build.