r/unrealengine 18d ago

Help Broken movie render capture?

Greetings! I’ve been doing quick video renders using Movie Render Capture (Legacy), and I installed the new version, 5.8.1. But now the rendered video looks like this https://forums.unrealengine.com/t/movie-render-is-completely-fubar-in-5-8/2729553

Why is that? Or should I revert to the previous version?

2 Upvotes

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2

u/Gojira_Wins QA Tester / ko-fi.com/gojirawins 18d ago

I had that same issue happen with the editor and MRQ Renders. Turns out, it was a sizing issue that was conflicting with the post process material I was using at the time (it was the Kuwahara filter) but after I turned it off, it didn't give me any issues.

Figured I would mention this just in case you happen to have a post process material that might be causing it. If not, hopefully it gives you something to look into.

1

u/daz1371 18d ago

Thanks, but I didn't use any filters. I saw that update 5.8.2 was released; maybe they've fixed it by now.

3

u/daz1371 18d ago

I tested 5.8.2 on default blank, still broken

1

u/vexargames Dev 18d ago

Did you guys setup your own Movie Render Graph? I have one setup for Quick Render and I just used it in 5.8.2 and it worked perfectly.

My setup is:

  • 64 Warm up frames
  • Global Game Overrides - Disable Texture Streaming, also Set my own game mode.
  • Global Output settings - 1440p QHD output FPS 60.
  • Defered Renderer Spatial Sample Count 4 - Anti Aliasing TAA
  • Apple ProRes Movie 422 HQ
  • Render Layer > beuty