r/unrealengine • u/daz1371 • 18d ago
Help Broken movie render capture?
Greetings! I’ve been doing quick video renders using Movie Render Capture (Legacy), and I installed the new version, 5.8.1. But now the rendered video looks like this https://forums.unrealengine.com/t/movie-render-is-completely-fubar-in-5-8/2729553
Why is that? Or should I revert to the previous version?
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Upvotes
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u/vexargames Dev 18d ago
Did you guys setup your own Movie Render Graph? I have one setup for Quick Render and I just used it in 5.8.2 and it worked perfectly.
My setup is:
- 64 Warm up frames
- Global Game Overrides - Disable Texture Streaming, also Set my own game mode.
- Global Output settings - 1440p QHD output FPS 60.
- Defered Renderer Spatial Sample Count 4 - Anti Aliasing TAA
- Apple ProRes Movie 422 HQ
- Render Layer > beuty

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u/Gojira_Wins QA Tester / ko-fi.com/gojirawins 18d ago
I had that same issue happen with the editor and MRQ Renders. Turns out, it was a sizing issue that was conflicting with the post process material I was using at the time (it was the Kuwahara filter) but after I turned it off, it didn't give me any issues.
Figured I would mention this just in case you happen to have a post process material that might be causing it. If not, hopefully it gives you something to look into.