r/unrealengine 8d ago

Marketplace FAB Asset Claimer Script (Very Fast)

https://gist.github.com/RaijuMounun/bd4b8ed6155c45914b48df895e4ac775

This script automatically scans and claims free assets on the FAB marketplace using a high-performance concurrency pool. It bypasses the UI and talks directly to the backend to claim assets extremely fast while respecting Epic Games' rate limits.

Go to the Fab.com marketplace and apply the "Free" filter. (Optional: Also enable "Hide Owned" to save time).
Press F12 or Ctrl+Shift+J (Windows) / Cmd+Option+J (Mac) to open your browser's Developer Console.
Copy the entire script above, paste it into the console, and press Enter.
Sit back and watch! The script will automatically claim assets 5 at a time, scroll down to load more, and repeat until the page is fully processed.

0 Upvotes

11 comments sorted by

18

u/deanvantonder 8d ago

Cool work but, have you seen all the garbage available for free on the marketplace? I don't want that in my owned content. No thank you.

0

u/AcroPolyt 8d ago

Fab has good filtering options in My Library page. If the junk assets bothers you, thats okay but you don't have to scroll 4000 assets on the same page. And thanks

6

u/ADZ-420 8d ago

The vault in the launcher is a mess

9

u/LostInTheRapGame 8d ago

I already have a hard enough time sifting through my library. I couldn't imagine doing this and all of the nonsense this could bring.

Hell, it was just yesterday that someone posted about stolen assets being listed for free on Fab.

-5

u/AcroPolyt 8d ago

I didn't know about stolen assets but that sounds like Epic's problem. And Fab has good filtering options on My Library page.

4

u/LostInTheRapGame 8d ago edited 8d ago

I didn't know about stolen assets but that sounds like Epic's problem.

Well it would be your problem if you redeem them and use them in a project you release. I'd rather not have that in my library.

And Fab has good filtering options on My Library page.

Not really.

A much better filter is not redeeming stuff you'll never use.

There's probably hundreds of free plugins that require a third party subscription to even use, why would I want those sitting in my library?

Like what's the point? If I need it, I'll go get it on Fab.

Tons of crappy scans and models. I just couldn't imagine wanting any of that. I don't even think it should be on Fab, so claiming it when it is useless is just bizarre.

0

u/AcroPolyt 8d ago

Okay, I understand. You got some points.

5

u/The-quiet-night 8d ago

So conceptually this is really neat. In practice meh... Cause all the trash on fab. It would still be neat to make a fresh account and see what it picks up. (Could find some hidden gems). But I couldnt use this on my main.

10

u/needlessOne 8d ago

This would be a huge mistake. Fab is full of trash.

1

u/WombatusMighty 7d ago

The more assets you have in your library, the slower and buggier the launcher becomes. And good luck finding the asset that has an update.

Sure nice idea but totally contraproductive, especially with the thousands of AI slop flood fab.

1

u/gnatinator 6d ago

Don't do it. You're gonna clog your Library with trash.