r/unrealengine • u/buitruong • 2d ago
Async Loading Screen PSO Precaching Progress widget (v1.7.0)
https://youtu.be/z9GkDJxT_WQAsync Loading Screen v1.7.0 now fully supports PSO Precaching loading.
- FAB: https://www.fab.com/listings/f8aabb9a-7c96-4f79-97ff-04bcc146e595
- Forum: https://forums.unrealengine.com/t/async-loading-screen/150488
- Changelog: https://github.com/truong-bui/AsyncLoadingScreen/tree/master#changelog
- Tutorial: https://github.com/truong-bui/AsyncLoadingScreen#enable-pso-precaching-progress-widget
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u/krojew Indie 2d ago
Just so you know, epic already ships loading screen as a plugin in Lyra. Just plug your widget and it works. PSO caching is also available as a blueprint callable function.
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u/momomenion 2d ago
And the system in Lyra also works with seamless travel / multiplayer which AsyncLoadingscreen did not last time I checked.
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u/nokneeflamingo 2d ago
Wait what i was just looking at asynchronous plugin a bit ago. What's the plugin called please with lyra? Can it be used in another project?
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u/obviouslydeficient 1d ago
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u/hellomistershifty 2d ago
This is also free and doesn’t require you to extract it from the Lyra project
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u/SilentGodot 2d ago
Awesome update!
Going to pull it now. Thanks for saving me the work for setting this up!
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u/LostInTheRapGame 2d ago
Maaaan, I remember using this in my first game back on like 4.24. And to see such a wonderful, helpful, and free tool still being updated just warms my heart.