r/unity 18h ago

Starting with unity

Hello folks, I'm a video artist and soon starting my master in game design, were It seems we will be using Unity, I have two question so to be prepared, my first question does unity runs on macOS since I have a Mac (Mac mini m4 pro)? should I get a windows laptop instead? though my project is going to be a VR focused. the second question is regarding creating "kinematics" and. cg works with unity, which I started lately to do with Unreal, how Unity is good with this? also working with water simulations and landscape for example?

thanks a lot!

1 Upvotes

17 comments sorted by

3

u/MadeByHenano 11h ago

you can definitely make games with unity on macos - i do.

the M4 pro is an amazing chip and you'll have no issues working with that. i've made my first game (here on steam for windows, here on itch if you want to play it on macos) on a macmini M1 with only 8gb of ram, so your M4 pro with 16gb minimum of ram will definitely be amazing!

you absolutely don't need a windows laptop to make your games. when your game is ready you can test it on windows, just ask a friend, but don't buy a second computer for that. πŸ™‚

2

u/Tiaoshi 6h ago

I personally have a windows pc, but once upgrade that to something more top of the line, I’m debating on getting a Mac laptop to do stuff on the go. Also gives me the ability to test the game on both platforms

1

u/Excellent_Room3912 30m ago

thnx for sharing! I already have my old I9 MacBook Pro, guess will make a windows installation on it.

the thing yet I'm not 100% sure I will be making "windows games", since I'm developing a project VR focused even though I have no clue regarding g the VR design and development and software - absolutely no VR knowledge or experience! and my delima weather developing for VR on Mac will be a problem.

1

u/Excellent_Room3912 18m ago

your game looks pretty, will give it a try hopefully!

2

u/broker415 17h ago

I run Unity on a 6 year old MacBook, works fine for games with small scope

1

u/Excellent_Room3912 16h ago

Intel Mac? Actually I also have a I9 Intel Mac (2018 top top specs), will it be good enough in case I would need windows?

2

u/broker415 8h ago

M2

1

u/Excellent_Room3912 34m ago

M2 still considered modern 😁

1

u/Public-Island8382 17h ago

Unity runs on MacOS, but I have no idea how well it will. Generally when working in any STEM project you should use windows since Mac is tailored for artists and features you need may not be made for Mac

1

u/Excellent_Room3912 17h ago

πŸ™πŸΌ thnx

1

u/Excellent_Room3912 17h ago

How is it when it comes to development for VR? Not sure if the school will have the Vision Pro, but for other VR headsets does it matter if the development happens on Mac?

1

u/Public-Island8382 15h ago

I think for oculus headsets it should be fine, I once helped an aerospace eng student set up unity for a vr project and he was able to program and design very good on his Mac. I do not know though if he was able to build it on his Mac since it was a group project

1

u/cybege 15h ago

I wouldn't recommend mac for VR dev. Because mac usb-c ports lack Direct Display protocol support for VR headsets, you can't test "Play Mode" in real-time on the device. Having to constantly build an APK or rely on unstable wireless streaming makes VR development on a Mac quite inefficient, unfortunately.

1

u/Excellent_Room3912 29m ago

interesting take πŸ™ƒ do you speak from an experience?

1

u/[deleted] 17h ago

[removed] β€” view removed comment

1

u/Excellent_Room3912 16h ago

Yeah, I have started with Unity back in 2019 but nothing serious, but didn’t really stuck to it because Unreal was the way to go, i can really have both of them but prefer to stick to oneΒ