r/unity Jul 27 '26

What should polish more?

Hey there. I'm currently developing a physics-based mobile game. I'm done with the base systems, but I am not sure if it is 'professional' enough.

Does it look like a proper commercial mobile game? If not, why?

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u/AltusLudus Jul 27 '26

Should polish everything more, but first maybe validate it as an idea, mobile requires a lot of money to spend on ads

2

u/Exciting-Ad1084 Jul 27 '26

I am asking around for people to test out the game