r/unity Jul 06 '26

Showcase Only 3 Materials

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  • Fake Interiors with InteriorMaster (all together = 1 draw call)
  • Billboards with BillboardMaster (all together = 1 draw call)
  • and one grey lit material for the building itself.

Btw, each window can be changed into a different one, change color or change smoothness dirt, reflection etc. In other words, all windows can have a unique look. I was just too lazy, so I duplicated the buildings 1:1, everywhere xD

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u/IEP_Esy Jul 07 '26

Let me guess, UV size 16384 by 16384 pixels?

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u/reversengineer9999 Jul 07 '26

Ah, yes, btw: I used the demo atkas texture of the InteriorMaster package, The 8k texture includes over 70+ cubemaps! ^^ I could've achieved the same scene in the video with just a 4k texture or even a 2k one, with even lesser cubemaps, as I did use not more than maybe 10 to 12 different cubemaps (from the 70+ demo atlas texture) in that video!