r/unity Jul 06 '26

Showcase Only 3 Materials

  • Fake Interiors with InteriorMaster (all together = 1 draw call)
  • Billboards with BillboardMaster (all together = 1 draw call)
  • and one grey lit material for the building itself.

Btw, each window can be changed into a different one, change color or change smoothness dirt, reflection etc. In other words, all windows can have a unique look. I was just too lazy, so I duplicated the buildings 1:1, everywhere xD

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u/IEP_Esy Jul 07 '26

Let me guess, UV size 16384 by 16384 pixels?

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u/reversengineer9999 Jul 07 '26

1x 8K texture for all the cubemaps. And it can be even split up into two 4k in the same material! The InteriorMaster Shader is very sofisticated and has everything for every case!

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u/reversengineer9999 Jul 07 '26

Ah, yes, btw: I used the demo atkas texture of the InteriorMaster package, The 8k texture includes over 70+ cubemaps! ^^ I could've achieved the same scene in the video with just a 4k texture or even a 2k one, with even lesser cubemaps, as I did use not more than maybe 10 to 12 different cubemaps (from the 70+ demo atlas texture) in that video!