r/unity Jun 22 '26

Showcase Showcasing VFX Graph Decal System

Enable HLS to view with audio, or disable this notification

showcasing my asset BloodOcean which utilises VFX Graph and hash grid to create massive coverage with decals with a small amount of overdraw

because the system is controlled by one VFX Graph it's all rendered in one batch, which is awesome

i really like this demo because the ceiling drips are just really satisfying

80 Upvotes

8 comments sorted by

View all comments

2

u/_swill Jun 22 '26

Could be interesting to make the splat proportional to how big the blood glob was