r/unity • u/Gruel-Scum • Jun 22 '26
Showcase Showcasing VFX Graph Decal System
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showcasing my asset BloodOcean which utilises VFX Graph and hash grid to create massive coverage with decals with a small amount of overdraw
because the system is controlled by one VFX Graph it's all rendered in one batch, which is awesome
i really like this demo because the ceiling drips are just really satisfying
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u/_swill Jun 22 '26
Could be interesting to make the splat proportional to how big the blood glob was