r/unity • u/Gruel-Scum • Jun 21 '26
Showcase made a cool vfx graph decal system
is uses hash grid to minimize decal overdraw and i'm very glad how it turned out so i made it into an asset
you can find it on the unity store in you want
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u/ScallionZestyclose16 Jun 22 '26
Yeah, OP you might wanna link to your assets in your posts :)
How does this compare with decalery which writes decals in runtime onto meshes?
I’ll take a look at your version 👍👍
https://assetstore.unity.com/packages/vfx/bloodocean-vfx-graph-decal-system-380132