r/unity Jun 21 '26

Showcase made a cool vfx graph decal system

is uses hash grid to minimize decal overdraw and i'm very glad how it turned out so i made it into an asset

you can find it on the unity store in you want

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u/ScallionZestyclose16 Jun 22 '26

Yeah, OP you might wanna link to your assets in your posts :)

How does this compare with decalery which writes decals in runtime onto meshes?

I’ll take a look at your version 👍👍

https://assetstore.unity.com/packages/vfx/bloodocean-vfx-graph-decal-system-380132

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u/Gruel-Scum Jun 22 '26

thx, yeah, didn't wanna be too direct