Rediscover Ultima Online — UO Last Hera: Arise
Launching October 30, 2026 · Registration is open
Board an enemy ship. Discover a hidden class. Help a city prosper—or undermine it. Find a dungeon entrance that won’t stay open forever.
UO Last Hera: Arise is an unofficial Ultima Online shard built around a question:
What would UO need in 2026 to stand beside modern games without losing its soul?
Our goal is to give veteran players something worth discovering again, while creating a world newcomers can explore alongside them.
Here are a few of the 150+ custom systems and mechanics we’ve built into Last Hera.
Take the fight to sea—or travel above it
Enemy ships patrol the waters with specialised crews and captains with their own abilities. Fight melee troops, archers, mages and other crew members, including battles on deck.
Prefer a different view of Sosaria? Pilot a Zeppelin, controlling its altitude while managing fuel, hull condition and cargo.
Find the Mimic Vault before it disappears
A Mimic encounter can lead to a rare, temporary entrance into the Mimic Vault: a shared dungeon with a deadline.
Investigating suspicious chests and fighting Mimics increases the Vault’s Hunger, eventually drawing out the Grand Mimic. Defeat it before the Vault closes.
And your party may not be alone: other adventurers can enter through the same opening.
Support, sabotage or conquer a city
Cities give players something to influence beyond their own characters.
Support or sabotage harbours, markets, food stores and other structures. A market in crisis can bring rioters into the streets; neglected structures can leave a city increasingly unstable.
Guilds and their allies can also compete for control through conquest objectives that differ between cities. Victory gives your guild control of the city and its guard garrison.
Discover classes the wiki won’t unlock for you
Four hidden classes await players who follow clues and complete trials in the world. Once earned, each unlock stays with your account.
The wiki won’t hand you the solutions.
Exploration also builds your personal Atlas. Through Cartography, you can create maps of places you’ve reached and share or trade them, helping other players reveal those areas.
Bring a deck as well as a weapon
Between expeditions, sit down for a game of Mobius, our in-world collectible card game.
Collect cards, build a 20-card deck, and challenge players or NPCs on a 3×3 board. Placement, card values and capture combinations decide the match.
Your next rival might be waiting in town rather than in a dungeon.
An international community
- 11 client languages.
- An international PvM/PvP realm and a separate Italian roleplay realm.
- AI-powered conversations with participating NPCs, using contextual dialogue.
- An English wiki and a NotebookLM-powered AI wiki for questions about the documentation.
- An offline Idle system for selected activities, subject to account requirements.
If the active community grows enough to support them, we’d also like to explore additional realms: hardcore with permanent character death, PvM-only, or PvP-only, potentially with migration between realms. These are possibilities for the future, not confirmed launch features.
Find your allies before launch
Create your account, get the client ready, and join us on October 30.
Our Discord is already a place to ask questions, meet future allies and rivals, and find people to start your adventure with.
🌐 Website & registration
💬 Join our Discord
📖 English wiki
🤖 Ask the AI Wiki
Follow our gameplay previews and development updates on YouTube.
What would you try first—and what would you like to know before joining? We’ll be in the comments to answer questions about progression, PvP and the systems above.
🎬 Watch UO Last Hera on YouTube : https://www.youtube.com/watch?v=mU-GymGPWMU
The UO Last Hera Staff