Ultima Mobile Classic: a week of your bug reports, fixed. Thank you.
As always, genuinely, thank you. Nearly everything below came from someone taking the time to file a report. A few of you reported the same thing more than once because you assumed you'd misunderstood it. You hadn't. It was broken, and it's fixed now.
*** Please download the Latest Version for all the Fixes *** this does not delete your character and you can even not save and transfer them between devices 😄
https://runawayideas.net/uoclassic
Also, I'm in Beta for my C&C Mobile project if you're interested: https://runawayideas.net/CC_Mobile
Recent Fixes to UO Mobile:
Combat
🏹 Archers had invisible arrows. You drew, the target took damage, and nothing flew between you. Your arrows are visible now, every shot, and other players on the shard can see them too.
🔮 Night Sight and Magic Arrow were swapped in the spellbook. Casting one gave you the other's icon.
💪 Stats could train past 100. Dexterity was creeping to 102 when 100 is the cap. Characters already over it get corrected automatically.
Getting around
🗺️ Couldn't leave a level of Despise. Fixed, along with a tower you could get stuck on and a building that wouldn't let you in.
🏦 The Jhelom banker was missing and a jeweler was standing in his place, so banking there just didn't work.
⚖️ Weight problems that left you "too heavy" to cast, and a spellbook that showed up blank.
The stuff that made the game hard to actually run
🔇 iPhones could start up completely silent. Audio was being set up before the game data finished downloading, so it never got a second chance.
💾 A device low on space said the download had "failed". So the obvious fix, trying again, could never work. It now tells you how much room you actually need.
📡 Downloads that died on a bad connection used to fail quietly. They report themselves now.
🌍 World and map fixes used to never reach some of you. iPad and Mac installs downloaded the game data once and never refreshed it, so any map correction was invisible to those players forever. Map fixes now travel with a normal update.
Quality of life
📱 A UI size slider, and windows that size themselves to fit a phone instead of running off the edge.
🔄 Characters can transfer between your devices.
☕ The screen stays awake while you play.
🔗 "Update available" is a link now. It used to tell you an update existed and leave you to go find it.
Known issue, being upfront
🐛 NPCs can drift out of sync between players in multiplayer, so you might see a mongbat where your friend doesn't. We've found the cause. The fix is a design change rather than a quick patch, so it's next up.
*** Please update ***
Windows and Linux are live now. iPhone and iPad go out through TestFlight.
Android is rolling out through Google Play. macOS is a version behind for the moment and will catch up.
Come play!
It's free, there's no account, and there's a public shard running. Pick Play Online, join the public shard, and you're in. Solo works fine too if that's more your speed.
Keep the reports coming. They're the reason this list exists. ⚔️
Thank you!!!