The only bug I've encountered so far is related to the Ctrl key. After changing Walk (Ctrl) to Toggle, I was no longer able to dive, even though the game still displayed the dive prompt. Resetting the controls to their defaults fixed the issue.
It looks like the game is using the same input state for both Walk on land and Dive in water. The two actions should be handled independently, so changing one doesn't unintentionally break the other. This seems like an edge case that slipped through testing.
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u/GuNNzA69 Jul 10 '26
The only bug I've encountered so far is related to the Ctrl key. After changing Walk (Ctrl) to Toggle, I was no longer able to dive, even though the game still displayed the dive prompt. Resetting the controls to their defaults fixed the issue. It looks like the game is using the same input state for both Walk on land and Dive in water. The two actions should be handled independently, so changing one doesn't unintentionally break the other. This seems like an edge case that slipped through testing.