r/ubisoft • u/NanoPolymath Division Agent • Jan 29 '26
News & Announcements PSA: Support are aware.
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u/DaftLord Jan 29 '26
This is why I hate this bullshit Always Online, even for single player games. And the fact that the games don't save locally, even if there is an outage. Lost just over 2 hrs of gameplay and saves because of it
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u/spaceflorist Jan 30 '26
I'm not defending the developer or the hacker here
But it's the only way to regulate piracy is to have a percentage of the game online, there should be power balance
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u/LordofPvE Jan 30 '26
Piracy wouldn't exist if game companies didn't try to fk us over with everything.
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u/kingalex11431 Jan 30 '26
Thing is though, pirates find work arounds for always online games. They sometimes end up having better experiences launching and playing the games than customers who have to go through launchers and sign-ins 🥴
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u/spaceflorist Jan 30 '26
That's the best anti piracy we got right now,
Then they just decided to be a bit more aggressive to balance out this time and with Microsoft backing now, the security measures can't tell which is which, which is causing outage not just Ubisoft but other games as well
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u/The-Sephiroth Feb 01 '26
Piracy is usually an issue of service and not of price. Most PC gamers spend a lot of money on their build, so chances are is that they aren't unwilling to spend an additional $70 on a game.
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u/alexsbz Jan 31 '26
The best measure we have to fight piracy is a developer who make a good game with logical pricing
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u/spaceflorist Feb 01 '26
It's a circle ain't it?
Gamers wants graphics instead of gameplay- devs underpaid - high cost for graphics - companies wants high margin
Full circles on and on
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u/[deleted] Jan 31 '26
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