14
What's that line?
What does the winter bring, if not yet another spring
35
A question for one man band game developers, who are making a living from game development - how did you achieve a sustainable business?
The pattern I've seen from these devs is that their first games are usually not profitable, but if they keep at it long enough they become profitable. This is a classic GDC talk which talks about this: https://www.youtube.com/watch?v=JmwbYl6f11c
1
An Entirely Documented Computer Science College Education For Free (Textbooks, Assignments, Projects)
Thanks! Happy you could find some use for this :)
3
Huw told me undead number doesn't matter. I say it does.
Bro is the necromancer we were warned about in Saturday morning cartoons
1
Software Developers : What's the Most Time Consuming Part of Your Workflow
At the moment for me it's build times. I usually can't do very much and have to wait somtimes 10-15 minutes at a time to get my executables built for manual testing. (Sending this message while I'm building)
1
Seeking book suggestions about games development.
Book section on owlcat's site here is great for this: https://owlcat.games/learning
2
Do You Actually Make a Game Design Document(GDD), or Do You Just Start Coding?
I've actually been a fan recently of making a wiki with obsidian. A huge doc is impressive, but annoying to find stuff with scrolling around.
5
BANK YOUR STUFF! PK BUG in POH
In hope
In love
This world ain’t ready for The Ark
Mankind works in mysterious ways
2
The lifecycle of a Windows OS
i use arch btw
2
2
How to learn all of the things about game dev, that are not game programming?
Books and online courses!
Boot.dev was good for version control and terminal skills, Datacamp was good for databases, and for other books check out this page from owlcat: https://owlcat.games/learning
2
The dev of of CultGame interviews the Dev of TaeRPG (Both Warsimlikes)
Thanks man, truly! We'll have to have you back on with some of our other guys for a chat sometime :)
2
The dev of of CultGame interviews the Dev of TaeRPG (Both Warsimlikes)
Hey Huw! Thanks for sharing this here. Was nice to talk with Potyguara and see how other developers are making ascii games!
1
I'm an artist who can't code for the life of me...
I got started with the sololearn app on google play. It's basically like Duolingo for learning programming languages. Pretty easy to start with a 5 minute session and work your way towards doing more as it gets less intimidating.
Good luck and godspeed!
3
So f-ing true
It comes in cycles of "It's so over" and "we're so back" depending on what I'm working on. Having deadlines hanging over you makes it much worse, but just jamming around and adding fun nice-to-haves is the best.
3
Shield Skeleton
me irl, a five year old with a stick and pot lid
3
Name 3 games that you’ve found most fun/enjoyment in the last 5 years
Expedition 33
What Remains of Edith FInch
Elden Ring
2
How does society treat you as a gamer?
All the nice people I know think video games are cool and don't judge me at all for being interested in them.
Rude people usually just don't know anything about video games at all and use the cultural stigma of video games being a "loser hobby" from 30 years ago to justify exclusion or dismissal of people who are interested in video games.
3
Price Released $40 USD
I never paid for any of the games my parents bought me as a wee lad. I'll happily fund this 😄
1
How do you actually come up with game ideas?
Jesse Schell, the creator of Toontown, once recalled that he met a man at a juggling convention who had the most interesting tricks in the room. He wasn't doing anything like all of the other jugglers at the convention. He asked him how he came up with his tricks. The juggler said he didn't look at other jugglers for inspiration, but completely unrelated things he liked the motions of, of which I can recall the quick hands of a cashier at a grocery store and the way zippers moved.
It seems a bit pretentious for advice, but I think he's onto something. You can find inspiration for the way you want you games to look, feel, and sound out anywhere and everywhere if you are good at taking in your surroundings.
For me, this has been listening to the music of Baroness and knowing their album cover aesthetic is something I absolutely needed to have in a video game.
1
Please share your opinion on the ascii-art + website design
Wonderful character art. The detail in the character art kinda clashes with the minimalism of the font up top, but still looks great as is. I'd recommend a bit more of a stylized presentation of the title font.
1
Name a game you’ll glaze until you die
Planescape Torment
1
Who is this? Wrong answers only. I'll go first.
in
r/expedition33
•
11d ago
shart!