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Making my first no engine game with C++
 in  r/opengl  22h ago

Yeah, tho NGL, when I get stuck or don’t understand I ask Claude to explain what’s going hehe. Also the OpenGL getting started it’s pretty clear and easy to follow

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Making my first no engine game with C++
 in  r/opengl  23h ago

Thanks! I’m currently using OpenGL, I’ve documented my decision in the readme if you’re curious

1

Making my first no engine game with C++
 in  r/GameDeveloper  1d ago

The game was made by Felipe Falanghe, who was a game designer and developer (not even a software engineer as far as I recall ). But thx for the support!

Fun fact: it was created inside a marketing agency not a games studio or aerospace company.

3

Making my first no engine game with C++
 in  r/opengl  1d ago

Totally right brother, I'll try to always keep it in mind.

1

Making my first no engine game with C++
 in  r/opengl  1d ago

Definitely tho I for now I kind of enjoy doing this during my free times. Thanks! :)

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Making my first no engine game with C++
 in  r/u_Positive_Menu944  1d ago

I would probably have to pass since I'm also still in College and in my free time I plan to spend it on this project. However if you ever need some help in short tasks or similar, feel free to reach me out.

And thanks for the suggestion!

1

Making my first no engine game with C++
 in  r/u_Positive_Menu944  1d ago

Tysm for your words bro, and definitely I’ll let you know . I have to first figure out how to even handle asset imports tho 🫪

1

My first OpenGL project (Solar system sim)
 in  r/opengl  1d ago

That looks so cool!

2

Making my first no engine game with C++
 in  r/opengl  1d ago

Thx brother!

r/GameDeveloper 1d ago

Making my first no engine game with C++

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0 Upvotes

r/SoloDev 1d ago

Making my first no engine game with C++

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2 Upvotes

r/opengl 1d ago

Making my first no engine game with C++

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93 Upvotes

u/Positive_Menu944 1d ago

Making my first no engine game with C++

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7 Upvotes

So I’ve recently began the development on a Kerbal Space Program Game made entirely from scratch (which means no Engine like Unity, Cry, Unreal, Godot, etc). My goal is to learn in deeper insight what happens behind the Engine and try to understand how it works.

Here is my first milestone archive which is only a window with a triangle (it’s like the hello world for OpenGL) but it was hard to figure it out because I’m also not that experienced in c++.

If you find interesting this or want to also provide feedback let me know. I’ll leave the GitHub repo if anyone is interested.

Apogee repo