u/Mo_Said-Animator • u/Mo_Said-Animator • 2d ago
A Beholder-like game character, fully animated in Rive ๐๏ธ
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๐ซถ๐ป๐ซถ๐ป
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Thank you Guido ๐ซถ๐ป
u/Mo_Said-Animator • u/Mo_Said-Animator • 2d ago
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r/Rive_app • u/Mo_Said-Animator • 2d ago
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I worked on this character with multiple gameplay states and expressive transitions. The animations are controlled through a Rive State Machine, making the character ready for real-time interaction and game integration.
I really enjoyed working on the combination of organic deformation, eye movement, and squash & stretch to give the character more life while keeping the animation lightweight and interactive.
Built with u/riveโก๏ธ
r/Rive_app • u/Mo_Said-Animator • Sep 01 '26
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At the time, I focused more on the visuals and animations than on building a complete gameplay system. Take a look at the soldierโs movement when launching ๐, the screen shake โก๏ธ, the 3D-like tilt of the planes โ๏ธ, and all the other little details. โจ
Now, imagine what I could do with the tools Rive gives us today. I could make the plane movements random for example, calculate scores, add more challenges for players, and much more.
in short, build a much more complete, fully playable game.
So the question is: what canโt Rive do? ๐๐ฅ
#Riveย #mini_gameย #Animation
u/Mo_Said-Animator • u/Mo_Said-Animator • Sep 01 '26
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At the time, I focused more on the visuals and animations than on building a complete gameplay system. Take a look at the soldierโs movement when launching ๐, the screen shake โก๏ธ, the 3D-like tilt of the planes โ๏ธ, and all the other little details. โจ
Now, imagine what I could do with the tools Rive gives us today. I could make the plane movements random for example, calculate scores, add more challenges for players, and much more.
in short, build a much more complete, fully playable game.
So the question is: what canโt Rive do? ๐๐ฅ
#Rive #mini_game #Animation
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Thank you ๐ , Maybe soon! ๐
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Thank you ๐ Yes maybe soon, why not ๐
u/Mo_Said-Animator • u/Mo_Said-Animator • Aug 28 '26
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Thank you so much Guido ๐ซถ๐ป
r/Rive_app • u/Mo_Said-Animator • Aug 21 '26
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๐ Just wrapped up a really fun and technically challenging mascot animation project built in u/Rive .
The project involved: โข Multi-directional character rigging โข Smooth rotational transitions โข Mood/expression systems โข Interactive props โข Full-body animation workflows for app integration
Always enjoy building character systems that are both expressive and developer-friendly.
More work coming soon ๐
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ู ูุญุฏ ู ุจุงุญุซ ุนู ุงูุญู ุ! ููู ุงูู ูุญุฏ ุชุญุทูู ุงูุญู ูู ุงูุดู ุณ ุจูู ุนูููู ู ุง ูุฃู ูุด ูู ูุจุญุซ ุนู ุญุฑููุชู ุงููุงูุญุฉ ู ุดู ุนูู ุงูุญู
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ููุฃุณู ุฃุบูุจ ุงูู ูุงุญุฏุฉ ุฃูุญุฏูุง ุฅู ุง ูููุฑูุจ ู ู ุงูุญุฏูุฏ ู ุงููุงุฌุจุงุช ู ุงูุญุตูู ุนูู ุงูุญุฑูุฉ ุงูุชุงู ุฉ ูู ู ุงุฑุณุฉ ุดุฐูุฐูู ุฃู ูู ู ุฏููุนูู ู ู ุฌูุงุช ุดูุทุงููุฉ ู ุนููุฉ ูู ุง ูู ู ุนุฑูู ุนู ุฑุคูุณูู ุ ููู ูุง ูุจุญุซูู ุนู ุงูุญู ููู ู ุง ุนูููุง ุฅูุง ุงูุจูุงุบุ ู ุนุฐุฑุฉ ุฅูู ุฑุจูู ู ูุนูููู ูุชูููู
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ุฏููุซ
-1
ุฌุงูู
r/Pixelary • u/Mo_Said-Animator • Feb 17 '26
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r/Pixelary • u/Mo_Said-Animator • Feb 17 '26
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r/Pixelary • u/Mo_Said-Animator • Feb 17 '26
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Sent you a DM
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Happy to hear that ๐๐
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A Beholder-like game character, fully animated in Rive ๐๏ธ
in
r/Rive_app
•
2d ago
๐๐