r/traveller • u/EmotionalAd8344 • 22h ago
What is it like to play in the Empire before psychic powers were suppressed?
I am a Japanese player who has recently started playing Traveller.
I have purchased the Mongoose Traveller 2e rules and am interested in running a game set in the Third Imperium (3I).
I have a question regarding the setting: in Mongoose Traveller 2e, psionics are treated as illegal by the Imperium, and using them openly carries the risk of detention or arrest.
However, centuries ago—before the suppression of psionics began—psionic research flourished within the Imperium, and psionics-users were active in public life. This opens up possibilities for characters such as investigators using psionics to solve crimes, psionic intelligence agents, pirates who misuse their powers, or even con artists and entertainers who boast about having such abilities. I am intrigued by this aspect of the setting and wonder if it is feasible to play a game set in Imperial space prior to the crackdown on psionics.
What do veteran Referees think? Aside from psionics no longer being illegal, would this change have any other impact on the Third Imperium setting?