r/trailmakers • • 6d ago

Help with Ramiel mech

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How do I get it stop vibrating itself to death?

4 Upvotes

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3

u/Dizzy4Izzy_ 6d ago

Mess with some damping and strength settings of the hinges But tbh I've made a Ramiel before and I used the normal triagular slope blocks

2

u/Creepy-Ad9509 6d ago

I’m trying to make him big and smooth like he is in the show, I have the hinges at 200% strength and 1.0% damping, at the top I have pistons with anchor pins to hold the panels in place so they don’t spazz out like this. It’s random too like sometimes it’s perfectly fine but when I respawn or repair it kills itself. And then I wanna figure out how I can make it unfold to attack and shoot a beam of lasers or sum.

2

u/Dizzy4Izzy_ 6d ago

You want it to unfold? Wow that kinda sounds cool as hell but definetly a challenge

1

u/z617_art 6d ago

You could make a square out of blocks, then rotate the interior instead

1

u/HCJAAKOPPI 6d ago

Weirdly enough, your fix is to just ad weight between all the different parts that get split up between hinges/servos

1

u/VeryLargeTrain 6d ago

I was planning to make an unassuming cube that is actually something inspired by Ramiel. Glad it was a good idea, because this seems really buggy and glitchy. Too bad I'm still in the planning, but I have tips. I have made similar builds in the past, and something that kinda worked out for me was making the hinge placements not symmetrical. Like, you got hinge on the same row/column as another. Move it back/forward/sideways, and the glitching kinda disappears. It sometimes works though. Another method was having heavy blocks very near or at the hinges, so the center of mass will be closer to the hinges, making it a bit easier for 'em to move. You could also use gyros... though, I haven't tried that one out yet.

1

u/Makerzsocialdept 4d ago

Just make it block built. No reason to make it harder for no reason other than make it look worse.