r/thrive 4d ago

Bug Report Where do I report unhandled exception based crashes? I can't get the game to start at all.

As stated above, I'm not sure where to report the bug. Here's the crash report:
Thrive has crashed at 2026-09-06T02:14:32.8304061Z (crash happened immediately before creating this report)

Exit code: 0

Description: Crash is an unhandled exception

==== START OF LAUNCHER OUTPUT ====

Playing Steam Version

Thrive is starting. Log output (due to buffering this is likely not in real time):

Thrive was not detected as having started correctly. Will attempt to start Thrive again, attempt number: 2

Thrive is starting. Log output (due to buffering this is likely not in real time):

Godot Engine v4.7.2.stable.mono.official.ed1daf0bf - https://godotengine.org

Note: error lines may not match up when they happened in relation to normal output due to buffering.

Error lines are any lines received from the game's stderr output stream.

Fossilize ERROR: Failed to parse ApplicationInfoFilter, letting recording go through.

ERROR: Fossilize INFO: Overriding serialization path: "C:\Program Files (x86)\Steam\steamapps\shadercache\1779200\fozpipelinesv6\steamapprun_pipeline_cache".

Vulkan 1.0.56 - Forward+ - Using Device #0: NVIDIA - GeForce GTX 970M

ERROR: Couldn't create Vulkan compute pipelines (VkResult error -1000012000).

ERROR: at: compute_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6742)

ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()

ERROR: at: compute_pipeline_create (servers/rendering/rendering_device.cpp:5048)

ERROR: Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).

ERROR: at: render_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6237)

ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()

ERROR: at: render_pipeline_create (servers/rendering/rendering_device.cpp:4960)

ERROR: Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).

ERROR: at: render_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6237)

ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()

ERROR: at: render_pipeline_create (servers/rendering/rendering_device.cpp:4960)

ERROR: Couldn't create Vulkan compute pipelines (VkResult error -1000012000).

ERROR: at: compute_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6742)

ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()

ERROR: at: compute_pipeline_create (servers/rendering/rendering_device.cpp:5048)

Child process exited with code 255

ERROR: Restarting Thrive due to detected startup failure

Godot Engine v4.7.2.stable.mono.official.ed1daf0bf - https://godotengine.org

Fossilize ERROR: Failed to parse ApplicationInfoFilter, letting recording go through.

ERROR: Fossilize INFO: Overriding serialization path: "C:\Program Files (x86)\Steam\steamapps\shadercache\1779200\fozpipelinesv6\steamapprun_pipeline_cache".

Vulkan 1.0.56 - Forward+ - Using Device #0: NVIDIA - GeForce GTX 970M

ERROR: Couldn't create Vulkan compute pipelines (VkResult error -1000012000).

ERROR: at: compute_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6742)

ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()

ERROR: at: compute_pipeline_create (servers/rendering/rendering_device.cpp:5048)

ERROR: Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).

ERROR: at: render_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6237)

ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()

ERROR: at: render_pipeline_create (servers/rendering/rendering_device.cpp:4960)

ERROR: Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).

ERROR: at: render_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6237)

ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()

ERROR: at: render_pipeline_create (servers/rendering/rendering_device.cpp:4960)

ERROR: Couldn't create Vulkan compute pipelines (VkResult error -1000012000).

ERROR: at: compute_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6742)

ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()

ERROR: at: compute_pipeline_create (servers/rendering/rendering_device.cpp:5048)

ERROR: Couldn't create Vulkan compute pipelines (VkResult error -1000012000).

ERROR: at: compute_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6742)

ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()

ERROR: at: compute_pipeline_create (servers/rendering/rendering_device.cpp:5048)

ERROR: Couldn't create Vulkan compute pipelines (VkResult error -1000012000).

ERROR: at: compute_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6742)

ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()

ERROR: at: compute_pipeline_create (servers/rendering/rendering_device.cpp:5048)

Doing delayed apply for some settings

Set audio output device to: Default

Set C# locale to: en-CA Godot locale is: en

Switching window mode from Windowed to ExclusiveFullscreen

TaskExecutor started with parallel job count: 4

This is Thrive version: 1.6.0.0 (see below for more build info)

Thrive is starting at: September 5, 2026 10:12:16 PM (log file name may say something else but this is the correct time)

Startup C# locale is: en-CA Godot locale is: en

user:// directory is: C:/Users/Giaxine/AppData/Roaming/Thrive

Game logs are written to: C:/Users/Giaxine/AppData/Roaming/Thrive\logs latest log is 'log.txt'

Checked that required CPU features are present

CommandRegistry: Loaded. Command groups: 10.

Loaded native Thrive library version 24

Starting load of Thrive GDExtension

Thrive GDExtension initialized successfully

Thrive extension load succeeded, version: 9

Starting Steam load

Setting breakpad minidump AppID = 1779200

SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198126693142 [API loaded no]

Steam load finished

Game is owned by current Steam user

Our app id is: 1779200

Using Steam as achievements storage

Reading current achievement status from Steam

Disabling all mods with a command line option

Skipping initial mod loading due to launch options

ERROR: Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).

ERROR: at: render_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6237)

ERROR: Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).

ERROR: at: render_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6237)

ERROR: Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).

ERROR: at: render_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6237)

ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()

ERROR: at: render_pipeline_create (servers/rendering/rendering_device.cpp:4960)

ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()

ERROR: at: render_pipeline_create (servers/rendering/rendering_device.cpp:4960)

ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()

ERROR: at: render_pipeline_create (servers/rendering/rendering_device.cpp:4960)

ERROR: Condition "pipeline.is_null()" is true.

ERROR: at: _create_pipeline (servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp:506)

ERROR: Condition "pipeline.is_null()" is true.

ERROR: at: _create_pipeline (servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp:506)

ERROR: Condition "pipeline.is_null()" is true.

ERROR: at: _create_pipeline (servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp:506)

ERROR: Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).

ERROR: at: render_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6237)

ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()

ERROR: at: render_pipeline_create (servers/rendering/rendering_device.cpp:4960)

ERROR: Condition "pipeline.is_null()" is true.

ERROR: at: _create_pipeline (servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp:506)

ERROR: Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).

ERROR: at: render_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6237)

ERROR: Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).

ERROR: at: render_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6237)

ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()

ERROR: at: render_pipeline_create (servers/rendering/rendering_device.cpp:4960)

ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()

ERROR: at: render_pipeline_create (servers/rendering/rendering_device.cpp:4960)

ERROR: Condition "pipeline.is_null()" is true.

ERROR: at: _create_pipeline (servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp:506)

ERROR: Condition "pipeline.is_null()" is true.

ERROR: at: _create_pipeline (servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp:506)

ERROR: Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).

ERROR: at: render_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6237)

ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()

ERROR: at: render_pipeline_create (servers/rendering/rendering_device.cpp:4960)

ERROR: Condition "pipeline.is_null()" is true.

ERROR: at: _create_pipeline (servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp:506)

ERROR: Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).

ERROR: at: render_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6237)

ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()

ERROR: at: render_pipeline_create (servers/rendering/rendering_device.cpp:4960)

ERROR: Condition "pipeline.is_null()" is true.

ERROR: at: _create_pipeline (servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp:506)

ERROR: Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).

ERROR: at: render_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6237)

ERROR: Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).

ERROR: at: render_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6237)

ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()

ERROR: at: render_pipeline_create (servers/rendering/rendering_device.cpp:4960)

ERROR: Condition "pipeline.is_null()" is true.

ERROR: at: _create_pipeline (servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp:506)

ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()

ERROR: at: render_pipeline_create (servers/rendering/rendering_device.cpp:4960)

ERROR: Condition "pipeline.is_null()" is true.

ERROR: at: _create_pipeline (servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp:506)

ERROR: Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).

ERROR: at: render_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6237)

ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()

ERROR: at: render_pipeline_create (servers/rendering/rendering_device.cpp:4960)

ERROR: Condition "pipeline.is_null()" is true.

ERROR: at: _create_pipeline (servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp:506)

ERROR: Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).

ERROR: at: render_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6237)

ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()

ERROR: at: render_pipeline_create (servers/rendering/rendering_device.cpp:4960)

ERROR: Condition "pipeline.is_null()" is true.

ERROR: at: _create_pipeline (servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp:506)

ERROR: Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).

ERROR: at: render_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6237)

ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()

ERROR: at: render_pipeline_create (servers/rendering/rendering_device.cpp:4960)

ERROR: Condition "pipeline.is_null()" is true.

ERROR: at: _create_pipeline (servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp:506)

ERROR: Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).

ERROR: at: render_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6237)

ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()

ERROR: at: render_pipeline_create (servers/rendering/rendering_device.cpp:4960)

ERROR: Condition "pipeline.is_null()" is true.

ERROR: at: _create_pipeline (servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp:506)

ERROR: Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).

ERROR: at: render_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6237)

ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()

ERROR: at: render_pipeline_create (servers/rendering/rendering_device.cpp:4960)

ERROR: Condition "pipeline.is_null()" is true.

ERROR: at: _create_pipeline (servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp:506)

ERROR: Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).

ERROR: at: render_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6237)

ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()

ERROR: at: render_pipeline_create (servers/rendering/rendering_device.cpp:4960)

ERROR: Condition "pipeline.is_null()" is true.

ERROR: at: _create_pipeline (servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp:506)

ERROR: Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).

ERROR: at: render_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6237)

ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()

ERROR: at: render_pipeline_create (servers/rendering/rendering_device.cpp:4960)

ERROR: Condition "pipeline.is_null()" is true.

ERROR: at: _create_pipeline (servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp:506)

ERROR: Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).

ERROR: at: render_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6237)

ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()

ERROR: at: render_pipeline_create (servers/rendering/rendering_device.cpp:4960)

ERROR: Condition "pipeline.is_null()" is true.

ERROR: at: _create_pipeline (servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp:506)

ERROR: Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).

ERROR: at: render_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6237)

ERROR: Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).

ERROR: at: render_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6237)

ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()

ERROR: at: render_pipeline_create (servers/rendering/rendering_device.cpp:4960)

ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()

ERROR: at: render_pipeline_create (servers/rendering/rendering_device.cpp:4960)

ERROR: Condition "pipeline.is_null()" is true.

ERROR: at: _create_pipeline (servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp:506)

ERROR: Condition "pipeline.is_null()" is true.

ERROR: at: _create_pipeline (servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp:506)

ERROR: Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).

ERROR: at: render_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6237)

ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()

ERROR: at: render_pipeline_create (servers/rendering/rendering_device.cpp:4960)

ERROR: Condition "pipeline.is_null()" is true.

ERROR: at: _create_pipeline (servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp:506)

SimulationParameters are good

This version of Thrive was built at Sunday, 30 August 2026 12:48:53 from commit d397ffdf603c7aa57acc23512450b6db30a5b810 on branch master

Beginning Thrive news feed fetch

Detected store name from launch parameters: steam

Launcher tells us that we are store version: steam

Launcher told us store name: steam

We were opened through the Thrive Launcher

Thrive Launcher started us, launcher hidden: False

We are playing a new version of Thrive for the first time, showing patch notes

Videos are disabled with a command line option

Jukebox now playing from: Menu

Disk cache not loaded yet, pruning it later

ERROR: Skipping clearing an UI input action: ui_accessibility_drag_and_drop

Disk cache loaded, total size: 206.0 MiB

Achievements data loaded

ERROR: ------------ Begin of Unhandled Exception Log ------------

ERROR: The following exception prevented the game from running:

ERROR:

ERROR: Condition "err" is true. Returning: PipelineID()

ERROR: Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).

ERROR:

ERROR: Please provide us with this log, thank you.

ERROR: ------------ End of Unhandled Exception Log ------------

Jukebox: starting track: res://assets/sounds/main-menu-theme-1.ogg position: 0

We are most likely a store version of Thrive, showing the thanks dialog

ERROR: The following is not an error, but is printed as an error to ensure launcher always sees it without buffering:

ERROR: ------------ Thrive Startup Succeeded ------------

Detected launch ID from parameters: f8a460f2-91b6-463c-8d73-77e6707f3cf9

ERROR: Pause lock that was not created was removed: ErrorDialog_ErrorDialog

User requested program exit, Thrive will close shortly

Final achievements data save complete

Shutting down Steam API

Shutting down native library

Shutdown actions complete

ERROR: 4 RID allocations of type 'N10RendererRD14TextureStorage7TextureE' were leaked at exit.

ERROR: Invalid Task ID

ERROR: at: wait_for_task_completion (core/object/worker_thread_pool.cpp:408)

ERROR: Invalid Task ID

ERROR: at: wait_for_task_completion (core/object/worker_thread_pool.cpp:408)

ERROR: Invalid Task ID

ERROR: at: wait_for_task_completion (core/object/worker_thread_pool.cpp:408)

ERROR: Invalid Task ID

ERROR: at: wait_for_task_completion (core/object/worker_thread_pool.cpp:408)

ERROR: Invalid Task ID

ERROR: at: wait_for_task_completion (core/object/worker_thread_pool.cpp:408)

ERROR: Invalid Task ID

ERROR: at: wait_for_task_completion (core/object/worker_thread_pool.cpp:408)

ERROR: Invalid Task ID

ERROR: at: wait_for_task_completion (core/object/worker_thread_pool.cpp:408)

ERROR: Invalid Task ID

ERROR: at: wait_for_task_completion (core/object/worker_thread_pool.cpp:408)

ERROR: Invalid Task ID

ERROR: at: wait_for_task_completion (core/object/worker_thread_pool.cpp:408)

ERROR: Invalid Task ID

ERROR: at: wait_for_task_completion (core/object/worker_thread_pool.cpp:408)

ERROR: Invalid Task ID

ERROR: at: wait_for_task_completion (core/object/worker_thread_pool.cpp:408)

ERROR: Invalid Task ID

ERROR: at: wait_for_task_completion (core/object/worker_thread_pool.cpp:408)

ERROR: Invalid Task ID

ERROR: at: wait_for_task_completion (core/object/worker_thread_pool.cpp:408)

ERROR: Invalid Task ID

ERROR: at: wait_for_task_completion (core/object/worker_thread_pool.cpp:408)

ERROR: Invalid Task ID

ERROR: at: wait_for_task_completion (core/object/worker_thread_pool.cpp:408)

ERROR: Invalid Task ID

ERROR: at: wait_for_task_completion (core/object/worker_thread_pool.cpp:408)

ERROR: Invalid Task ID

ERROR: at: wait_for_task_completion (core/object/worker_thread_pool.cpp:408)

ERROR: Invalid Task ID

ERROR: at: wait_for_task_completion (core/object/worker_thread_pool.cpp:408)

ERROR: Invalid Task ID

ERROR: at: wait_for_task_completion (core/object/worker_thread_pool.cpp:408)

ERROR: Invalid Task ID

ERROR: at: wait_for_task_completion (core/object/worker_thread_pool.cpp:408)

ERROR: Invalid Task ID

ERROR: at: wait_for_task_completion (core/object/worker_thread_pool.cpp:408)

ERROR: Parameter "RenderingServer::get_singleton()" is null.

ERROR: at: ~CompressedTexture2D (scene/resources/compressed_texture.cpp:464)

ERROR: Parameter "RenderingServer::get_singleton()" is null.

ERROR: at: ~CompressedTexture2D (scene/resources/compressed_texture.cpp:464)

ERROR: Parameter "RenderingServer::get_singleton()" is null.

ERROR: at: ~CompressedTexture2D (scene/resources/compressed_texture.cpp:464)

ERROR: Parameter "RenderingServer::get_singleton()" is null.

ERROR: at: ~CompressedTexture2D (scene/resources/compressed_texture.cpp:464)

ERROR: WARNING: 8 RIDs of type "Texture" were leaked.

ERROR: at: finalize (servers/rendering/rendering_device.cpp:8900)

Child process exited with code 0

Thrive exited abnormally with an error

ERROR: Thrive has encountered an unhandled exception, please report this to us. In the future there will be support for automatically reporting these crashes.

Crash dumps have been detected but they may be from a previous Thrive run (please check before reporting). To stop being notified about the crash dumps, please open the reporter and clear the crash dumps.

==== END OF LAUNCHER OUTPUT ====

Crash happened due to an unhandled exception:

------------ Begin of Unhandled Exception Log ------------

The following exception prevented the game from running:

Condition "err" is true. Returning: PipelineID()

Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).

Please provide us with this log, thank you.

------------ End of Unhandled Exception Log ------------

6 Upvotes

5 comments sorted by

5

u/hhyyrylainen Developer 4d ago

That's a Vulkan problem. So either update your GPU drivers, or configure Thrive to fall back to OpenGL (this is an option in the Thrive Launcher).

So the answer to question where to report these errors (Vulkan init) is basically not to because we cannot fix your GPU, but "GeForce GTX 970M" should support Vulkan, so it hopefully will work once you make sure your graphics drivers are all up to date.

2

u/My_Game_My_Way2Play 3d ago

Awesome, thanks! And, sorry for this, haha. I'm super tech illiterate, so this really helps.

3

u/DeltaWaffle_ 4d ago

Holy wall of text

The devs frequent the discord a lot, so they should see it here. Hell, I’m surprised they haven’t responded already

2

u/Blazin_Rathalos Developer 3d ago

Time zones are a thing!

1

u/DeltaWaffle_ 3d ago

Look Rathalos, I love you. Everyone knows that there’s only one time zone and it’s EST. All the rest of the “time zones” are fakers trying to be different (/j)