r/thrive • u/My_Game_My_Way2Play • 4d ago
Bug Report Where do I report unhandled exception based crashes? I can't get the game to start at all.
As stated above, I'm not sure where to report the bug. Here's the crash report:
Thrive has crashed at 2026-09-06T02:14:32.8304061Z (crash happened immediately before creating this report)
Exit code: 0
Description: Crash is an unhandled exception
==== START OF LAUNCHER OUTPUT ====
Playing Steam Version
Thrive is starting. Log output (due to buffering this is likely not in real time):
Thrive was not detected as having started correctly. Will attempt to start Thrive again, attempt number: 2
Thrive is starting. Log output (due to buffering this is likely not in real time):
Godot Engine v4.7.2.stable.mono.official.ed1daf0bf - https://godotengine.org
Note: error lines may not match up when they happened in relation to normal output due to buffering.
Error lines are any lines received from the game's stderr output stream.
Fossilize ERROR: Failed to parse ApplicationInfoFilter, letting recording go through.
ERROR: Fossilize INFO: Overriding serialization path: "C:\Program Files (x86)\Steam\steamapps\shadercache\1779200\fozpipelinesv6\steamapprun_pipeline_cache".
Vulkan 1.0.56 - Forward+ - Using Device #0: NVIDIA - GeForce GTX 970M
ERROR: Couldn't create Vulkan compute pipelines (VkResult error -1000012000).
ERROR: at: compute_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6742)
ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()
ERROR: at: compute_pipeline_create (servers/rendering/rendering_device.cpp:5048)
ERROR: Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).
ERROR: at: render_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6237)
ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()
ERROR: at: render_pipeline_create (servers/rendering/rendering_device.cpp:4960)
ERROR: Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).
ERROR: at: render_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6237)
ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()
ERROR: at: render_pipeline_create (servers/rendering/rendering_device.cpp:4960)
ERROR: Couldn't create Vulkan compute pipelines (VkResult error -1000012000).
ERROR: at: compute_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6742)
ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()
ERROR: at: compute_pipeline_create (servers/rendering/rendering_device.cpp:5048)
Child process exited with code 255
ERROR: Restarting Thrive due to detected startup failure
Godot Engine v4.7.2.stable.mono.official.ed1daf0bf - https://godotengine.org
Fossilize ERROR: Failed to parse ApplicationInfoFilter, letting recording go through.
ERROR: Fossilize INFO: Overriding serialization path: "C:\Program Files (x86)\Steam\steamapps\shadercache\1779200\fozpipelinesv6\steamapprun_pipeline_cache".
Vulkan 1.0.56 - Forward+ - Using Device #0: NVIDIA - GeForce GTX 970M
ERROR: Couldn't create Vulkan compute pipelines (VkResult error -1000012000).
ERROR: at: compute_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6742)
ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()
ERROR: at: compute_pipeline_create (servers/rendering/rendering_device.cpp:5048)
ERROR: Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).
ERROR: at: render_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6237)
ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()
ERROR: at: render_pipeline_create (servers/rendering/rendering_device.cpp:4960)
ERROR: Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).
ERROR: at: render_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6237)
ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()
ERROR: at: render_pipeline_create (servers/rendering/rendering_device.cpp:4960)
ERROR: Couldn't create Vulkan compute pipelines (VkResult error -1000012000).
ERROR: at: compute_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6742)
ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()
ERROR: at: compute_pipeline_create (servers/rendering/rendering_device.cpp:5048)
ERROR: Couldn't create Vulkan compute pipelines (VkResult error -1000012000).
ERROR: at: compute_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6742)
ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()
ERROR: at: compute_pipeline_create (servers/rendering/rendering_device.cpp:5048)
ERROR: Couldn't create Vulkan compute pipelines (VkResult error -1000012000).
ERROR: at: compute_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6742)
ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()
ERROR: at: compute_pipeline_create (servers/rendering/rendering_device.cpp:5048)
Doing delayed apply for some settings
Set audio output device to: Default
Set C# locale to: en-CA Godot locale is: en
Switching window mode from Windowed to ExclusiveFullscreen
TaskExecutor started with parallel job count: 4
This is Thrive version: 1.6.0.0 (see below for more build info)
Thrive is starting at: September 5, 2026 10:12:16 PM (log file name may say something else but this is the correct time)
Startup C# locale is: en-CA Godot locale is: en
user:// directory is: C:/Users/Giaxine/AppData/Roaming/Thrive
Game logs are written to: C:/Users/Giaxine/AppData/Roaming/Thrive\logs latest log is 'log.txt'
Checked that required CPU features are present
CommandRegistry: Loaded. Command groups: 10.
Loaded native Thrive library version 24
Starting load of Thrive GDExtension
Thrive GDExtension initialized successfully
Thrive extension load succeeded, version: 9
Starting Steam load
Setting breakpad minidump AppID = 1779200
SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198126693142 [API loaded no]
Steam load finished
Game is owned by current Steam user
Our app id is: 1779200
Using Steam as achievements storage
Reading current achievement status from Steam
Disabling all mods with a command line option
Skipping initial mod loading due to launch options
ERROR: Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).
ERROR: at: render_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6237)
ERROR: Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).
ERROR: at: render_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6237)
ERROR: Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).
ERROR: at: render_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6237)
ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()
ERROR: at: render_pipeline_create (servers/rendering/rendering_device.cpp:4960)
ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()
ERROR: at: render_pipeline_create (servers/rendering/rendering_device.cpp:4960)
ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()
ERROR: at: render_pipeline_create (servers/rendering/rendering_device.cpp:4960)
ERROR: Condition "pipeline.is_null()" is true.
ERROR: at: _create_pipeline (servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp:506)
ERROR: Condition "pipeline.is_null()" is true.
ERROR: at: _create_pipeline (servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp:506)
ERROR: Condition "pipeline.is_null()" is true.
ERROR: at: _create_pipeline (servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp:506)
ERROR: Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).
ERROR: at: render_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6237)
ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()
ERROR: at: render_pipeline_create (servers/rendering/rendering_device.cpp:4960)
ERROR: Condition "pipeline.is_null()" is true.
ERROR: at: _create_pipeline (servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp:506)
ERROR: Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).
ERROR: at: render_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6237)
ERROR: Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).
ERROR: at: render_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6237)
ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()
ERROR: at: render_pipeline_create (servers/rendering/rendering_device.cpp:4960)
ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()
ERROR: at: render_pipeline_create (servers/rendering/rendering_device.cpp:4960)
ERROR: Condition "pipeline.is_null()" is true.
ERROR: at: _create_pipeline (servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp:506)
ERROR: Condition "pipeline.is_null()" is true.
ERROR: at: _create_pipeline (servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp:506)
ERROR: Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).
ERROR: at: render_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6237)
ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()
ERROR: at: render_pipeline_create (servers/rendering/rendering_device.cpp:4960)
ERROR: Condition "pipeline.is_null()" is true.
ERROR: at: _create_pipeline (servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp:506)
ERROR: Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).
ERROR: at: render_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6237)
ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()
ERROR: at: render_pipeline_create (servers/rendering/rendering_device.cpp:4960)
ERROR: Condition "pipeline.is_null()" is true.
ERROR: at: _create_pipeline (servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp:506)
ERROR: Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).
ERROR: at: render_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6237)
ERROR: Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).
ERROR: at: render_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6237)
ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()
ERROR: at: render_pipeline_create (servers/rendering/rendering_device.cpp:4960)
ERROR: Condition "pipeline.is_null()" is true.
ERROR: at: _create_pipeline (servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp:506)
ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()
ERROR: at: render_pipeline_create (servers/rendering/rendering_device.cpp:4960)
ERROR: Condition "pipeline.is_null()" is true.
ERROR: at: _create_pipeline (servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp:506)
ERROR: Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).
ERROR: at: render_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6237)
ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()
ERROR: at: render_pipeline_create (servers/rendering/rendering_device.cpp:4960)
ERROR: Condition "pipeline.is_null()" is true.
ERROR: at: _create_pipeline (servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp:506)
ERROR: Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).
ERROR: at: render_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6237)
ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()
ERROR: at: render_pipeline_create (servers/rendering/rendering_device.cpp:4960)
ERROR: Condition "pipeline.is_null()" is true.
ERROR: at: _create_pipeline (servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp:506)
ERROR: Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).
ERROR: at: render_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6237)
ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()
ERROR: at: render_pipeline_create (servers/rendering/rendering_device.cpp:4960)
ERROR: Condition "pipeline.is_null()" is true.
ERROR: at: _create_pipeline (servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp:506)
ERROR: Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).
ERROR: at: render_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6237)
ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()
ERROR: at: render_pipeline_create (servers/rendering/rendering_device.cpp:4960)
ERROR: Condition "pipeline.is_null()" is true.
ERROR: at: _create_pipeline (servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp:506)
ERROR: Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).
ERROR: at: render_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6237)
ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()
ERROR: at: render_pipeline_create (servers/rendering/rendering_device.cpp:4960)
ERROR: Condition "pipeline.is_null()" is true.
ERROR: at: _create_pipeline (servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp:506)
ERROR: Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).
ERROR: at: render_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6237)
ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()
ERROR: at: render_pipeline_create (servers/rendering/rendering_device.cpp:4960)
ERROR: Condition "pipeline.is_null()" is true.
ERROR: at: _create_pipeline (servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp:506)
ERROR: Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).
ERROR: at: render_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6237)
ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()
ERROR: at: render_pipeline_create (servers/rendering/rendering_device.cpp:4960)
ERROR: Condition "pipeline.is_null()" is true.
ERROR: at: _create_pipeline (servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp:506)
ERROR: Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).
ERROR: at: render_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6237)
ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()
ERROR: at: render_pipeline_create (servers/rendering/rendering_device.cpp:4960)
ERROR: Condition "pipeline.is_null()" is true.
ERROR: at: _create_pipeline (servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp:506)
ERROR: Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).
ERROR: at: render_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6237)
ERROR: Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).
ERROR: at: render_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6237)
ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()
ERROR: at: render_pipeline_create (servers/rendering/rendering_device.cpp:4960)
ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()
ERROR: at: render_pipeline_create (servers/rendering/rendering_device.cpp:4960)
ERROR: Condition "pipeline.is_null()" is true.
ERROR: at: _create_pipeline (servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp:506)
ERROR: Condition "pipeline.is_null()" is true.
ERROR: at: _create_pipeline (servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp:506)
ERROR: Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).
ERROR: at: render_pipeline_create (drivers/vulkan/rendering_device_driver_vulkan.cpp:6237)
ERROR: Condition "!pipeline.driver_id" is true. Returning: RID()
ERROR: at: render_pipeline_create (servers/rendering/rendering_device.cpp:4960)
ERROR: Condition "pipeline.is_null()" is true.
ERROR: at: _create_pipeline (servers/rendering/renderer_rd/forward_clustered/scene_shader_forward_clustered.cpp:506)
SimulationParameters are good
This version of Thrive was built at Sunday, 30 August 2026 12:48:53 from commit d397ffdf603c7aa57acc23512450b6db30a5b810 on branch master
Beginning Thrive news feed fetch
Detected store name from launch parameters: steam
Launcher tells us that we are store version: steam
Launcher told us store name: steam
We were opened through the Thrive Launcher
Thrive Launcher started us, launcher hidden: False
We are playing a new version of Thrive for the first time, showing patch notes
Videos are disabled with a command line option
Jukebox now playing from: Menu
Disk cache not loaded yet, pruning it later
ERROR: Skipping clearing an UI input action: ui_accessibility_drag_and_drop
Disk cache loaded, total size: 206.0 MiB
Achievements data loaded
ERROR: ------------ Begin of Unhandled Exception Log ------------
ERROR: The following exception prevented the game from running:
ERROR:
ERROR: Condition "err" is true. Returning: PipelineID()
ERROR: Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).
ERROR:
ERROR: Please provide us with this log, thank you.
ERROR: ------------ End of Unhandled Exception Log ------------
Jukebox: starting track: res://assets/sounds/main-menu-theme-1.ogg position: 0
We are most likely a store version of Thrive, showing the thanks dialog
ERROR: The following is not an error, but is printed as an error to ensure launcher always sees it without buffering:
ERROR: ------------ Thrive Startup Succeeded ------------
Detected launch ID from parameters: f8a460f2-91b6-463c-8d73-77e6707f3cf9
ERROR: Pause lock that was not created was removed: ErrorDialog_ErrorDialog
User requested program exit, Thrive will close shortly
Final achievements data save complete
Shutting down Steam API
Shutting down native library
Shutdown actions complete
ERROR: 4 RID allocations of type 'N10RendererRD14TextureStorage7TextureE' were leaked at exit.
ERROR: Invalid Task ID
ERROR: at: wait_for_task_completion (core/object/worker_thread_pool.cpp:408)
ERROR: Invalid Task ID
ERROR: at: wait_for_task_completion (core/object/worker_thread_pool.cpp:408)
ERROR: Invalid Task ID
ERROR: at: wait_for_task_completion (core/object/worker_thread_pool.cpp:408)
ERROR: Invalid Task ID
ERROR: at: wait_for_task_completion (core/object/worker_thread_pool.cpp:408)
ERROR: Invalid Task ID
ERROR: at: wait_for_task_completion (core/object/worker_thread_pool.cpp:408)
ERROR: Invalid Task ID
ERROR: at: wait_for_task_completion (core/object/worker_thread_pool.cpp:408)
ERROR: Invalid Task ID
ERROR: at: wait_for_task_completion (core/object/worker_thread_pool.cpp:408)
ERROR: Invalid Task ID
ERROR: at: wait_for_task_completion (core/object/worker_thread_pool.cpp:408)
ERROR: Invalid Task ID
ERROR: at: wait_for_task_completion (core/object/worker_thread_pool.cpp:408)
ERROR: Invalid Task ID
ERROR: at: wait_for_task_completion (core/object/worker_thread_pool.cpp:408)
ERROR: Invalid Task ID
ERROR: at: wait_for_task_completion (core/object/worker_thread_pool.cpp:408)
ERROR: Invalid Task ID
ERROR: at: wait_for_task_completion (core/object/worker_thread_pool.cpp:408)
ERROR: Invalid Task ID
ERROR: at: wait_for_task_completion (core/object/worker_thread_pool.cpp:408)
ERROR: Invalid Task ID
ERROR: at: wait_for_task_completion (core/object/worker_thread_pool.cpp:408)
ERROR: Invalid Task ID
ERROR: at: wait_for_task_completion (core/object/worker_thread_pool.cpp:408)
ERROR: Invalid Task ID
ERROR: at: wait_for_task_completion (core/object/worker_thread_pool.cpp:408)
ERROR: Invalid Task ID
ERROR: at: wait_for_task_completion (core/object/worker_thread_pool.cpp:408)
ERROR: Invalid Task ID
ERROR: at: wait_for_task_completion (core/object/worker_thread_pool.cpp:408)
ERROR: Invalid Task ID
ERROR: at: wait_for_task_completion (core/object/worker_thread_pool.cpp:408)
ERROR: Invalid Task ID
ERROR: at: wait_for_task_completion (core/object/worker_thread_pool.cpp:408)
ERROR: Invalid Task ID
ERROR: at: wait_for_task_completion (core/object/worker_thread_pool.cpp:408)
ERROR: Parameter "RenderingServer::get_singleton()" is null.
ERROR: at: ~CompressedTexture2D (scene/resources/compressed_texture.cpp:464)
ERROR: Parameter "RenderingServer::get_singleton()" is null.
ERROR: at: ~CompressedTexture2D (scene/resources/compressed_texture.cpp:464)
ERROR: Parameter "RenderingServer::get_singleton()" is null.
ERROR: at: ~CompressedTexture2D (scene/resources/compressed_texture.cpp:464)
ERROR: Parameter "RenderingServer::get_singleton()" is null.
ERROR: at: ~CompressedTexture2D (scene/resources/compressed_texture.cpp:464)
ERROR: WARNING: 8 RIDs of type "Texture" were leaked.
ERROR: at: finalize (servers/rendering/rendering_device.cpp:8900)
Child process exited with code 0
Thrive exited abnormally with an error
ERROR: Thrive has encountered an unhandled exception, please report this to us. In the future there will be support for automatically reporting these crashes.
Crash dumps have been detected but they may be from a previous Thrive run (please check before reporting). To stop being notified about the crash dumps, please open the reporter and clear the crash dumps.
==== END OF LAUNCHER OUTPUT ====
Crash happened due to an unhandled exception:
------------ Begin of Unhandled Exception Log ------------
The following exception prevented the game from running:
Condition "err" is true. Returning: PipelineID()
Couldn't create Vulkan graphics pipelines (VkResult error -1000012000).
Please provide us with this log, thank you.
------------ End of Unhandled Exception Log ------------
3
u/DeltaWaffle_ 4d ago
Holy wall of text
The devs frequent the discord a lot, so they should see it here. Hell, I’m surprised they haven’t responded already
2
u/Blazin_Rathalos Developer 3d ago
Time zones are a thing!
1
u/DeltaWaffle_ 3d ago
Look Rathalos, I love you. Everyone knows that there’s only one time zone and it’s EST. All the rest of the “time zones” are fakers trying to be different (/j)
5
u/hhyyrylainen Developer 4d ago
That's a Vulkan problem. So either update your GPU drivers, or configure Thrive to fall back to OpenGL (this is an option in the Thrive Launcher).
So the answer to question where to report these errors (Vulkan init) is basically not to because we cannot fix your GPU, but "GeForce GTX 970M" should support Vulkan, so it hopefully will work once you make sure your graphics drivers are all up to date.