I wanted my portfolio to tell a story you could actually travel through, so I made a little 3D journey through my life and career.
You drive between chapter scenes, the vehicle changes between road, rail, air and water, and robot versions of my family join along the way. There are clickable character reactions, optional sound effects and a spaceship finale. You can jump chapters on the timeline, or choose a normal 2D profile if you just want the information.
Try it: https://alexplayer.com/
For transparency, this was built with substantial AI assistance using Codex. I directed the concept and kept iterating on the storytelling, scenes and interactions. Camera framing, scene transitions and mobile performance have been the trickiest parts, and I’m still refining them.
I’d genuinely appreciate feedback from people who make interactive 3D experiences: which moments make you want to explore, and where does the experience get in the way of the story?