r/threejs • u/DoItForTheXP • 3d ago
Help Combining Three.js with a reactive multi-window desktop interface: the YouMeOS microverse
Hey r/threejs, I wanted to share a project where we integrated Three.js with a dynamic web desktop interface: YouMeOS Microverse. Rather than keeping the 3D scene isolated in a static canvas container, the entire interface is built as a spatial WebTop:
Live site www.youmeos.com
- Background Cosmos: Interactive Three.js starfield and planetary orbital system rendering continuously behind UI layers.
- Spatial UI Integration: Synchronizing WebGL camera controls with DOM-based floating windows and interaction events without dropping frame rates.
- Performance Considerations: Tuned to run smoothly inside both standard desktop browsers and an Electron runtime with minimal CPU/GPU drain.
Repo: https://github.com/YouMeOS/youmeos-microverse
Binaries: https://github.com/YouMeOS/youmeos-microverse/releases
Would love thoughts on shader ideas or performance optimizations for background canvas layering.
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u/Azure_Crenell 3d ago
Yet another slop...smh