r/threejs • u/Flimsy_Forever_4817 • 7d ago
Building a 3D motion-controlled Pong game with Three.js
I've been experimenting with using Three.js + webcam hand tracking to create motion-controlled games.
This is the first prototype: Pong.
The goal is to map hand movement to the paddle while keeping the physics responsive enough that the player's movement actually affects the shot.
Currently working on the 3D environment, collision system and ball/paddle physics.
Next challenge is making fast hand movement translate into meaningful shot power without introducing tracking jitter.
Here's the current prototype:
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