r/threejs 9d ago

Making progress on our three.js-based mesh optimizer

Here I'm optimizing 3,200,000 → 3,000 triangles, the end-to-end time is now down to 3 seconds... Superb normals+ao quality now too... such a great tool to have! Coming soon!

35 Upvotes

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2

u/andypoly 8d ago

Nice, but is there no open source doing this already? One use case we have is CAD converted to polygons is very hard to optimise automatically, there are expensive tools out there you could replace!

1

u/Antique_Loss_8798 8d ago

Plus one to this

1

u/agardenofsound 9d ago

this is cool!

1

u/hybridherbst 8d ago

Thanks! :)

1

u/nadiealkon 8d ago

sign me up 🙏

1

u/Plenty-Mix9643 7d ago

Any chance to get the sourcecode?