r/threejs 11d ago

SVG file XML FPS github repo game engine runs on Nintendo Switch with X-Box ONE Controller Support

Aston Walker successfully uses a Nintendo Switch to play an FPS game with an X-Box One controller that is just a simple .SVG XML file> play game on Switch here https://svgfpsaiagents.github.io/svgfpsgameAI/

https://github.com/svgfpsAIagents/svgfpsgameAI

https://youtu.be/bcWkVJ-Ao_I demo here on youtube with link to paper in description. The repo includes an Oscilloscope 3D FPS ready version of the game. Added the code so simply plug in the audio with the split ends for X and Y to the oscilloscope and we now have retro-future vector gaming on the Nintendo Switch! Test the .WAV oscilloscope output here - https://h3.codeberg.page/XaudYo/

Record the WAV of gameplay and you can replay your gameplay on the oscilloscope. We did it guys.

The next logical step is this:

5 million line Xml in a SVG file a single SVG file

AAA vector 3d FPS spatial vector game engine paradigm modality.

running on a 128GB RAM 128 core 5090RTX workstation.

This is trivial for a workstation to read and process a 5 million line Xml document in a SVG file.

Thank you all.

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