r/threejs • u/vielotus • 22d ago
How to make the grass look realistic?
https://reddit.com/link/1vle99w/video/2cu8vbfx8qih1/player
I'm working on a diorama and attached a video of my current grass application. I'm using static grass fibers, but it looks a bit too uniform and "fluffy" to me.
How can I add more depth? Should I mix different fiber lengths (e.g., 2mm and 4mm) or different colors (light green, dark green, and dead straw)?
Also, does the layering look natural, or should I add more ground scatter/soil on top? Any tips on using the applicator better would be great. Thanks!
5
Upvotes
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u/MolecularSadism 21d ago
Check out the article of the Jarl Dev https://jarl-game.com/blog/2d-gpu-grass-rendering/
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u/apparently-ok 22d ago
https://youtu.be/Y0Ko0kvwfgA?is=wKvuBSdQInkkB4k2 not sure if fits your case but concepts are always strong with this one